typedef enum _ltmmPlay_Object
{
ltmmPlay_Object_FilterGraph,
ltmmPlay_Object_VideoRenderer,
ltmmPlay_Object_AudioRenderer,
ltmmPlay_Object_VideoDecompressor,
ltmmPlay_Object_AudioDecompressor,
ltmmPlay_Object_Splitter,
ltmmPlay_Object_SelAudioProcessor = 0x100,
ltmmPlay_Object_SelVideoProcessor = 0x200,
} ltmmPlay_Object;
The ltmmPlay_Object constants define objects that can be obtained through GetSubObject.
Constant |
Description |
ltmmPlay_Object_FilterGraph |
Specifies the filter graph. |
ltmmPlay_Object_VideoRenderer |
Specifies the video renderer The DirectShow component responsible for playing the video. Some renderers might have useful settings you can adjust if you have problems playing the video.. |
ltmmPlay_Object_AudioRenderer |
Specifies the audio renderer The audio device that will play the sound. This is usually your sound card. Some computers have more than one sound playback device. You choose which sound playback device will play the sound by selecting the corresponding audio renderer.. |
ltmmPlay_Object_VideoDecompressor |
Specifies the video decompressor Also known as a decoder Also known as a decompressor, this is a module or algorithm to decompress data., this is a module or algorithm to decompress data. object. |
ltmmPlay_Object_AudioDecompressor |
Specifies the audio decompressor object. |
ltmmPlay_Object_Splitter |
Specifies the splitter (demultiplexer) object. |
ltmmPlay_Object_SelAudioProcessor |
Specifies the first selected audio processor. Additional processors may be specified by adding the processor’s collection index to this constant. A maximum of 256 processors may be specified. |
ltmmPlay_Object_SelVideoProcessor |
Specifies the first selected video processor. Additional processors may be specified by adding the processor’s collection index to this constant. A maximum of 256 processors may be specified. |
See Also