#include "ltmm.h"
C Syntax |
HRESULT IltmmRenderers_Refresh(pRenderers) |
C++ Syntax |
HRESULT Refresh() |
IltmmRenderers *pRenderers; |
/* pointer to an interface */ |
Rebuilds the renderer collection.
Parameter |
Description |
pRenderers |
Pointer to an IltmmRenderers interface. |
Returns
S_OK |
The function was successful. |
<> S_OK |
An error occurred. Refer to the Error Codes or the HRESULT error codes in the DirectShow documentation. |
Comments
This function will rebuild the collection of system-registered renderers. It is usually called from applications that respond to system renderer change notifications.
Required DLLs and Libraries
LTMM For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64
See Also
Elements: |
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Topics: |
Example
For a C example, refer to Selecting ltmmCapture Object Renderers for C.
For a C++ example, refer to Selecting ltmmCapture Object Renderers for C++.