Const ltmmPlay_StillTap_None = -1
Const ltmmPlay_StillTap_Source = 0
Const ltmmPlay_StillTap_Processors = 1
The ltmmPlay_StillTap Constants define the point at which the still image is captured in the player object.
Constant |
Description |
ltmmPlay_StillTap_None |
[-1] No tap. The tap will be removed if it is already in place. If this option is set, no still images will be captured using ltmmPlayCtrl.GetStillDIB, ltmmPlayCtrl.GetStillPicture, ltmmPlayCtrl.SaveStillDIB or ltmmPlayCtrl.SaveStillBitmap. |
ltmmPlay_StillTap_Source |
[0] The tap is before the processors. The captured still image will be unprocessed. |
ltmmPlay_StillTap_Processors |
[1] The tap is after the processors (default). The captured still image is processed by all added video processors, in the order the processors were added. |