object.Name As String |
Remarks
(Read-only). Gets the renderer’s unique name.
The returned string can be used to uniquely identify a renderer.
A program can save this value to persistent storage and use it later with the ltmmRenderers.Find method to restore the renderer selection.
Win32, x64
See Also
Elements: |
ltmmRenderer.FriendlyName Property, ltmmRenderers.Find Method |
Topics: |