LVectorBase::EnumObjects

#include "ltwrappr.h"

virtual L_INT LVectorBase::EnumObjects(dwFlags=0)

L_UINT32 dwFlags;

/* flags */

Enumerates all objects inside the vector handle.

Parameter

Description

dwFlags

Flag that indicates which objects to enumerate. Possible values are:

 

Value

Meaning

 

0

Enumerate all objects in the vector handle.

 

VECTOR_FLAGS_SELECTED_ONLY

Enumerate only selected objects in the vector handle.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

This function will enumerate all the objects in the vector.

Note: In DirectX, you cannot enumerate objects, therefore this function will do nothing.

Required DLLs and Libraries

LVKRN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

See Also

Functions:

LVectorBase::EnumVertices

Topics:

Manipulating Objects or Vertices within a Vector Image

 

Vector Images: Obtaining Object Information

Example

For an example, refer to LVectorObject::IsObjectInsideParallelogram.