Available in LEADTOOLS Vector Imaging toolkits. |
#include "ltwrappr.h"
virtual L_INT LVectorBase::GetViewMode(L_VOID)
Gets the current view mode.
Returns
The current view mode. Possible values are:
Value |
Meaning |
VECTOR_VIEWMODE_FIT |
Fit the drawing on the view port, keeping the aspect ratio. |
VECTOR_VIEWMODE_SNAP |
Snap the drawing into the view port. |
Comments
This function will get the view mode used when drawing the vector handle.
The view mode is used with the view port to determine the resulting physical drawing extents.
Not supported in DirectX.
Required DLLs and Libraries
LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
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Topics: |
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Example
#define MAKE_IMAGE_PATH(pFileName) TEXT("C:\\Users\\Public\\Documents\\LEADTOOLS Images\\")pFileName L_INT LVectorBase__GetViewModeExample(HWND hWnd) { L_INT nRet; L_TCHAR szTemp[100]; L_INT nMode; LVectorBase Vector; nRet = Vector.Load(MAKE_IMAGE_PATH(TEXT("random.dxf"))); if(nRet != SUCCESS) return nRet; nMode = Vector.GetViewMode(); switch(nMode) { case VECTOR_VIEWMODE_FIT: wsprintf(szTemp, TEXT("Old ViewMode: VECTOR_VIEWMODE_FIT")); break; case VECTOR_VIEWMODE_SNAP: wsprintf(szTemp, TEXT("Old ViewMode: VECTOR_VIEWMODE_SNAP")); break; } MessageBox(hWnd, szTemp, TEXT(""), MB_OK); nRet = Vector.SetViewMode(VECTOR_VIEWMODE_SNAP); if(nRet != SUCCESS) return nRet; wsprintf(szTemp, TEXT("New ViewMode: VECTOR_VIEWMODE_SNAP")); MessageBox(hWnd, szTemp, TEXT(""), MB_OK); return SUCCESS; }