Available in LEADTOOLS Vector Imaging toolkits. |
#include "ltwrappr.h"
virtual L_INT LVectorBase::SetLocked(bLock)
L_BOOL bLock; |
/* flag */ |
Locks or unlocks the class object's associated vector.
This function is available in the LEADTOOLS Vector Imaging Pro Toolkit.
Parameter |
Description |
|
bLock |
Flag that indicates whether to lock or unlock the class object's associated vector. Possible values are: |
|
|
Value |
Meaning |
|
TRUE |
Lock the class object's associated vector. |
|
FALSE |
Unlock the class object's associated vector. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
Locking a vector handle has precedence over locking layers within the vector handle. Therefore, if a vector handle is locked, the layers within that vector handle cannot be edited, even if the layers are not locked.
To lock a layer, set the bLocked member of a VECTORLAYERDESC structure to TRUE and update the layer information using the LVectorLayer::SetLayerDesc function.
Required DLLs and Libraries
LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
|
Topics: |
Example
For an example, refer to LVectorBase::IsLocked.