LVectorBase::SetUnit

#include "ltwrappr.h"

virtual L_INT LVectorBase::SetUnit(pUnit)

const pVECTORUNIT pUnit;

/* pointer to a VECTORUNIT structure */

Changes the currently used unit type in the vector toolkit to another type. This function is available in the LEADTOOLS Vector Imaging Pro Toolkit.

Parameter

Description

pUnit

Pointer to the VECTORUNIT structure that contains the unit type to be used in the vector toolkit.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

To retrieve the currently used unit type in the vector toolkit, call the LVectorBase::GetUnit function.

To convert a value of a specific unit to a point unit, or from point unit to other unit, call the LVectorBase::ConvertPointFromUnit or LVectorBase::ConvertPointToUnit function.

Required DLLs and Libraries

LVKRN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

See Also

Functions:

LVectorBase::ConvertPointToUnit, LVectorBase::ConvertPointFromUnit, LVectorBase::GetUnit

Topics:

Vector Units Conversion

 

Vector Images: Vector Units

Example

For an example, refer to LVectorBase::ConvertPointToUnit.