Available in LEADTOOLS Vector Imaging toolkits. |
#include "ltwrappr.h"
LVectorDialog::LVectorDialog(void)
LVectorDialog::LVectorDialog(pLVector)
LVectorBase *pLVector; |
/* pointer to an LVectorBase object */ |
Constructs and initializes the member variables of the class object.
Parameter |
Description |
pLVector |
Pointer to an LVectorBase object that references the vector. |
Returns
None
Comments
These are the constructors for the LVectorDialog class. They construct and initialize the member variables of the class object.
LVectorDialog::LVectorDialog(void) is the default constructor.
LVectorDialog::LVectorDialog(pLVector) constructs an LVectorDialog object and allocates a vector from another LEAD vector handle.
Required DLLs and Libraries
LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
Example
For an example of LVectorDialog::LVectorDialog(void), refer to LVectorDialog::IsValid.
This is an example for LVectorDialog::LVectorDialog(pLVector):
#define MAKE_IMAGE_PATH(pFileName) TEXT("C:\\Users\\Public\\Documents\\LEADTOOLS Images\\")pFileName L_INT LVectorDialog__LVectorDialogExample(HWND hWnd) { L_INT nRet; VECTORPOINT rotatePoint = {90,0,0,0}; VECTORPOINT originPoint = {0,0,0,0}; LVectorBase Vector; nRet = Vector.Load(MAKE_IMAGE_PATH(TEXT("random.dxf"))); if(nRet != SUCCESS) return nRet; LVectorDialog VectorDlg(&Vector); VectorDlg.EnableAutoProcess(); nRet = VectorDlg.DoModalVectorRotate(hWnd, &rotatePoint, &originPoint); //Get a pointer to the vector (refers to Vector) LVectorBase *pVector = VectorDlg.GetVector(); UNREFERENCED_PARAMETER(pVector); //Do something with pointer ... //destructor called when out of scope return nRet; }