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LEADTOOLS Common Dialog C++ Class Library Help

EFFECTDLGPARAMS

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typedef struct _EFFECTDLGPARAMS
{
   L_UINT uStructSize;
   pBITMAPHANDLE pBitmap;
   L_UINT uEffect;
   L_UINT uGrain;
   L_UINT uDelay;
   L_UINT uMaxPass;
   L_BOOL bTransparent;
   COLORREF crTransparent;
   L_UINT uWandWidth;
   COLORREF crWand;
   L_UINT32 uDlgFlags;
   LTCOMMDLGHELPCB pfnHelpCallback;
   L_VOID  *pHelpCallBackUserData;
} EFFECTDLGPARAMS,  * LPEFFECTDLGPARAMS;

The EFFECTDLGPARAMS structure provides information used to initialize the dialog box created by the LDialogEffect::DoModalGetEffect function. After the user closes the dialog box, this structure is updated with information about the user's selections.

Member

Description

uStructSize

Size of this structure, in bytes. Use the sizeof operator to calculate this value.

pBitmap

Ignored.

uEffect

The effect to use.

uGrain

The grain size.

uDelay

The delay, in milliseconds.

uMaxPass

The maximum number of passes.

bTransparent

Flag that indicates whether to use a transparent color. Possible values are:

 

Value

Meaning

 

TRUE

Use the transparent color specified in crTransparent.

 

FALSE

Do not use a transparent color.

 

crTransparent

The transparent color to use. You can specify a COLORREF value, such as the return value of the Windows RGB macro, or you can use the PALETTEINDEX macro to specify a palette color.

uWandWidth

The width of the wand, in pixels.

crWand

The color of the wand. You can specify a COLORREF value, such as the return value of the Windows RGB macro, or you can use the PALETTEINDEX macro to specify a palette color.

uDlgFlags

User interface flags for this dialog, which determine the layout and action of the dialog. Possible values are:

 

Value

Meaning

 

DLG_EFFECT_SHOW_CONTEXTHELP

[0x00000001] dialog should contain a context sensitive help icon.

 

DLG_EFFECT_AUTOPREVIEW

[0x00000004] auto preview when options change

 

DLG_EFFECT_DELAY

[0x00000008] effect delay is an option

 

DLG_EFFECT_GRAIN

[0x00000010] effect grain is an option

 

DLG_EFFECT_PASSES

[0x00000020] effect passes is an option

 

DLG_EFFECT_TRANSPARENT

[0x00000040] transparency is an option

 

DLG_EFFECT_WAND

[0x00000080] wand is an option

 

DLG_EFFECT_NO_TREEVIEW

[0x00000100] DO NOT use TreeView

 

DLG_EFFECT_CLASS_NONE

[0x00000200] no effect is an option

 

DLG_EFFECT_CLASS_WIPE

[0x00000400] linear wipe is an option

 

DLG_EFFECT_CLASS_WIPERECT

[0x00000800] rectangular wipe is an option

 

DLG_EFFECT_CLASS_WIPECIRCLE

[0x00001000] circular wipe is an option

 

DLG_EFFECT_CLASS_PUSH

[0x00002000] push is an option

 

DLG_EFFECT_CLASS_SLIDE

[0x00004000] slide is an option

 

DLG_EFFECT_CLASS_ROLL

[0x00008000] roll is an option

 

DLG_EFFECT_CLASS_ROTATE

[0x00010000] rotate is an option

 

DLG_EFFECT_CLASS_ZOOM

[0x00020000] zoom is an option

 

DLG_EFFECT_CLASS_DRIP

[0x00040000] drip is an option

 

DLG_EFFECT_CLASS_BLIND

[0x00080000] blind is an option

 

DLG_EFFECT_CLASS_RANDOM

[0x00100000] random is an option

 

DLG_EFFECT_CLASS_CHECK

[0x00200000] check is an option

 

DLG_EFFECT_CLASS_BLOCKS

[0x00400000] blocks is an option

 

DLG_EFFECT_CLASS_CIRCLE

[0x00800000] circle is an option

 

DLG_EFFECT_CLASS_ELLIPSE

[0x01000000] ellipse is an option

pfnHelpCallback

Ignored.

pHelpCallBackUserData

Ignored.

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