public event EventHandler DrawImage
Public Event DrawImage As EventHandler
public event EventHandler DrawImage
public void addDrawImageListener(SpyGlassDrawImageListener listener) public void removeDrawImageListener(SpyGlassDrawImageListener listener)
add_DrawImage(function(sender, e)) remove_DrawImage(function(sender, e))
ImageViewerSpyGlassInteractiveMode will fire this event while working. It is up to the implementers and listeners to draw on the context.