LEADTOOLS (Leadtools assembly)

ClearUpdateRectangle Method

Show in webframe
Example 







Clears the update rectangle used for an animation playback, leaving an empty rectangle.
Syntax
public void ClearUpdateRectangle()
'Declaration
 
Public Sub ClearUpdateRectangle() 
'Usage
 
Dim instance As RasterImageAnimator
 
instance.ClearUpdateRectangle()
public void ClearUpdateRectangle()

            

            
 function Leadtools.RasterImageAnimator.ClearUpdateRectangle()
public:
void ClearUpdateRectangle(); 
Example
Copy Code  
Imports Leadtools
Imports Leadtools.Codecs
Imports Leadtools.ImageProcessing
Imports Leadtools.Drawing

Sub RasterImageAnimatorClearUpdateRectangleExample(ByVal panel As Panel)
   ' Initialize the RasterCodecs object
   Dim codecs As New RasterCodecs()
   ' Load the animated GIF file
   Dim fileName As String = Path.Combine(LEAD_VARS.ImagesDir, "Eye.gif")
   Dim animatedImage As RasterImage = codecs.Load(fileName)

   ' Create the target image, we want it to be in the animated image size
   Dim targetImage As New RasterImage( _
      RasterMemoryFlags.Conventional, _
      animatedImage.AnimationGlobalSize.Width, _
      animatedImage.AnimationGlobalSize.Height, _
      animatedImage.BitsPerPixel, _
      animatedImage.Order, _
      animatedImage.ViewPerspective, _
      Nothing, _
      IntPtr.Zero, _
      0)

   ' Copy the palette from the animated image to this newly created image
   animatedImage.CopyPaletteTo(targetImage)

   ' Create the RasterImageAnimator object
   Dim animator As New RasterImageAnimator(targetImage, animatedImage)

   ' Animate it

   ' Use GDI+ paint engine to support transparent colors
   Dim props As RasterPaintProperties = RasterPaintProperties.Default
   props.PaintEngine = RasterPaintEngine.GdiPlus

   Dim g As Graphics = panel.CreateGraphics()

   Dim state As RasterImageAnimatorState

   Do
      Dim srcRect As New LeadRect(0, 0, targetImage.ImageWidth, targetImage.ImageHeight)
      Dim updateRect As LeadRect
      Dim destRect As LeadRect
      Dim index As Integer

      state = animator.Process()

      Select Case (state)
         Case RasterImageAnimatorState.WaitDelay, _
            RasterImageAnimatorState.WaitInputDelay, _
            RasterImageAnimatorState.Render
            ' Continue processing

         Case RasterImageAnimatorState.WaitInput
            ' In case the animated image has the "wait for user input" flags,
            ' cancel the waiting
            animator.CancelWait()

         Case RasterImageAnimatorState.PostRender
            index = animator.Index
            If ((index Mod 2) <> 0) Then
               animator.ClearUpdateRectangle()
            End If

            ' Get the area in the target image that has changed
            updateRect = animator.GetUpdateRectangle(True)

            ' Paint it
            destRect = New LeadRect(0, 0, targetImage.ImageWidth, targetImage.ImageHeight)

            RasterImagePainter.Paint(targetImage, g, srcRect, updateRect, destRect, destRect, props)
      End Select
   Loop While (state <> RasterImageAnimatorState.End)

   g.Dispose()

   animator.Dispose()

   targetImage.Dispose()
   animatedImage.Dispose()

   codecs.Dispose()
End Sub

Public NotInheritable Class LEAD_VARS
Public Const ImagesDir As String = "C:\Users\Public\Documents\LEADTOOLS Images"
End Class
using Leadtools;
using Leadtools.Codecs;
using Leadtools.ImageProcessing;
using Leadtools.Drawing;

      
      
public void RasterImageAnimatorClearUpdateRectangleExample(Panel panel)
{
   // Initialize the RasterCodecs object
   RasterCodecs codecs = new RasterCodecs();
   // Load the animated GIF file
   string fileName = Path.Combine(ImagesPath.Path, "Eye.gif");
   RasterImage animatedImage = codecs.Load(fileName);

   // Create the target image, we want it to be in the animated image size
   RasterImage targetImage = new RasterImage(
      RasterMemoryFlags.Conventional,
      animatedImage.AnimationGlobalSize.Width,
      animatedImage.AnimationGlobalSize.Height,
      animatedImage.BitsPerPixel,
      animatedImage.Order,
      animatedImage.ViewPerspective,
      null,
      IntPtr.Zero,
      0);

   // Copy the palette from the animated image to this newly created image
   animatedImage.CopyPaletteTo(targetImage);

   // Create the RasterImageAnimator object
   RasterImageAnimator animator = new RasterImageAnimator(targetImage, animatedImage);

   // Animate it

   // Use GDI+ paint engine to support transparent colors
   RasterPaintProperties props = RasterPaintProperties.Default;
   props.PaintEngine = RasterPaintEngine.GdiPlus;

   Graphics g = panel.CreateGraphics();

   RasterImageAnimatorState state;
   do
   {
      LeadRect srcRect = new LeadRect(0, 0, targetImage.ImageWidth, targetImage.ImageHeight);
      LeadRect updateRect;
      LeadRect destRect;
      int index;

      state = animator.Process();

      switch(state)
      {
         case RasterImageAnimatorState.WaitDelay:
         case RasterImageAnimatorState.WaitInputDelay:
         case RasterImageAnimatorState.Render:
            // Continue processing
            break;

         case RasterImageAnimatorState.WaitInput:
            // In case the animated image has the "wait for user input" flags,
            // cancel the waiting
            animator.CancelWait();
            break;

         case RasterImageAnimatorState.PostRender:
            index = animator.Index;
            if((index % 2) != 0)
               animator.ClearUpdateRectangle();

            // Get the area in the target image that has changed
            updateRect = animator.GetUpdateRectangle(true);

            // Paint it
            destRect = new LeadRect(0, 0, targetImage.ImageWidth, targetImage.ImageHeight);

            RasterImagePainter.Paint(targetImage, g, srcRect, updateRect, destRect, destRect, props);
            break;

         default:
            break;
      }
   }
   while(state != RasterImageAnimatorState.End);

   g.Dispose();

   animator.Dispose();

   targetImage.Dispose();
   animatedImage.Dispose();

   codecs.Dispose();
}
using Leadtools;
using Leadtools.Codecs;
using Leadtools.ImageProcessing;

      
public async Task RasterImageAnimatorClearUpdateRectangleExample()
{
   // Initialize the RasterCodecs object
   RasterCodecs codecs = new RasterCodecs();
   // Load the animated GIF file
   string srcFileName = @"Assets\eye.gif";
   StorageFile loadFile = await Tools.AppInstallFolder.GetFileAsync(srcFileName);
   RasterImage animatedImage = await codecs.LoadAsync(LeadStreamFactory.Create(loadFile));

   // Create the target image, we want it to be in the animated image size
   RasterImage targetImage = new RasterImage(
      RasterMemoryFlags.Conventional,
      animatedImage.AnimationGlobalSize.Width,
      animatedImage.AnimationGlobalSize.Height,
      animatedImage.BitsPerPixel,
      animatedImage.Order,
      animatedImage.ViewPerspective,
      null);

   // Copy the palette from the animated image to this newly created image
   animatedImage.CopyPaletteTo(targetImage);

   // Create the RasterImageAnimator object
   RasterImageAnimator animator = new RasterImageAnimator(targetImage, animatedImage);

   // Animate it

   RasterImageAnimatorState state;
   do
   {
      LeadRect srcRect = LeadRectHelper.Create(0, 0, targetImage.ImageWidth, targetImage.ImageHeight);
      LeadRect updateRect;
      LeadRect destRect;
      int index;

      state = animator.Process();

      switch (state)
      {
         case RasterImageAnimatorState.WaitDelay:
         case RasterImageAnimatorState.WaitInputDelay:
         case RasterImageAnimatorState.Render:
            // Continue processing
            break;

         case RasterImageAnimatorState.WaitInput:
            // In case the animated image has the "wait for user input" flags,
            // cancel the waiting
            animator.CancelWait();
            break;

         case RasterImageAnimatorState.PostRender:
            index = animator.Index;
            if ((index % 2) != 0)
               animator.ClearUpdateRectangle();

            // Get the area in the target image that has changed
            updateRect = animator.GetUpdateRectangle(true);

            // Paint it
            destRect = LeadRectHelper.Create(0, 0, targetImage.ImageWidth, targetImage.ImageHeight);

            // Render the image here, for example, set the frame to a viewer control
            // rasterImageViewer.Image = targetImage;
            break;

         default:
            break;
      }
   }
   while (state != RasterImageAnimatorState.End);

   animator.Dispose();

   targetImage.Dispose();
   animatedImage.Dispose();

   codecs.Dispose();
}
Requirements

Target Platforms

See Also

Reference

RasterImageAnimator Class
RasterImageAnimator Members

 

 


Products | Support | Contact Us | Copyright Notices

© 2006-2014 All Rights Reserved. LEAD Technologies, Inc.