Leadtools.Multimedia Namespace > AudioInputs Class : Count Property |
'Declaration Public ReadOnly Property Count As Integer
'Usage Dim instance As AudioInputs Dim value As Integer value = instance.Count
public int Count {get;}
Imports Leadtools Imports Leadtools.Multimedia Imports LeadtoolsMultimediaExamples.Fixtures Public _result As Boolean = False Public _form As CaptureCtrlForm = New CaptureCtrlForm() Public Sub CountResetExample() Try ' reference the form capture control Dim capturectrl As CaptureCtrl = _form.CaptureCtrl ' set an audio device first, you should use your audio device name here If capturectrl.AudioDevices("USB") Is Nothing Then Throw New Exception("No USB audio device available") End If capturectrl.AudioDevices("USB").Selected = True ' reference the form capture control's audio inputs Dim inputs As AudioInputs = capturectrl.AudioInputs ' get count of inputs Dim cnt As Integer = inputs.Count ' get the current audio input before enumeration loop Dim before As AudioInput = TryCast(inputs.Current, AudioInput) ' enumerate them and break on master volume For Each ai As AudioInput In inputs If ai.Name = "Master Volume" Then Exit For End If Next ai ' get the current audio input now Dim now As AudioInput = TryCast(inputs.Current, AudioInput) ' if they are different reset the collection If Not now Is before Then inputs.Reset() End If ' set the result to what we expect _result = (inputs.Current Is before) Catch e1 As Exception _result = False End Try End Sub
using Leadtools; using Leadtools.Multimedia; using LeadtoolsMultimediaExamples.Fixtures; public bool _result = false; public CaptureCtrlForm _form = new CaptureCtrlForm(); public void CountResetExample() { try { // reference the form capture control CaptureCtrl capturectrl = _form.CaptureCtrl; // set an audio device first. use your audio device's name here if (capturectrl.AudioDevices["USB"] == null) throw new Exception("No USB audio device available"); capturectrl.AudioDevices["USB"].Selected = true; // reference the form capture control's audio inputs AudioInputs inputs = capturectrl.AudioInputs; // get count of inputs int cnt = inputs.Count; // get the current audio input before enumeration loop AudioInput before = inputs.Current as AudioInput; // enumerate them and break on master volume foreach (AudioInput ai in inputs) { if (ai.Name == "Master Volume") break; } // get the current audio input now AudioInput now = inputs.Current as AudioInput; // if they are different reset the collection if (now != before) inputs.Reset(); // set the result to what we expect _result = (inputs.Current == before); } catch (Exception) { _result = false; } }