public int[] Mask {get; set;}
'Declaration
Public Property Mask As Integer()
'Usage
Dim instance As RemapHueCommand
Dim value() As Integer
instance.Mask = value
value = instance.Mask
public int[] Mask {get; set;}
@property (nonatomic, assign) const unsigned int* mask;
public int[] getMask()
public void setMask(int[] value)
get_Mask();
set_Mask(value);
Object.defineProperty('Mask');
public:
property array<int>^ Mask {
array<int>^ get();
void set ( array<int>^ value);
}
Property Value
Lookup table that identifies which values in the HueTable, SaturationTable and ValueTable properties are valid. If Mask[i] is non-zero, then the HueTable, SaturationTable and ValueTable properties are to be used. If Mask[i] is 0 then the HueTable, SaturationTable and ValueTable properties are ignored. If Mask is null, all entries in the HueTable, SaturationTable and ValueTable properties are used.