public int YBlock {get; set;}
'Declaration
Public Property YBlock As Integer
'Usage
Dim instance As DiceEffectCommand
Dim value As Integer
instance.YBlock = value
value = instance.YBlock
public int YBlock {get; set;}
get_YBlock();
set_YBlock(value);
Object.defineProperty('YBlock');
public:
property int YBlock {
int get();
void set ( int value);
}
Property Value
If the
DiceEffectCommandFlags.ResizeImage flag is set, this property represents the height of each block, in pixels. If the
DiceEffectCommandFlags.Count flag is set, this property represents the number of blocks per column.