LEADTOOLS Image Processing (Leadtools.ImageProcessing.SpecialEffects assembly)

Randomize Property (PuzzleEffectCommand)

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Gets or sets the starting point for the randomization process.
Syntax
public int Randomize {get; set;}
'Declaration
 
Public Property Randomize As Integer
'Usage
 
Dim instance As PuzzleEffectCommand
Dim value As Integer
 
instance.Randomize = value
 
value = instance.Randomize
public int Randomize {get; set;}

            

            
 
get_Randomize();
set_Randomize(value);
Object.defineProperty('Randomize');
public:
property int Randomize {
   int get();
   void set (    int value);
}

Property Value

The starting point for the randomization process. Valid values range from 0 through 500. Use 0 to have the command select the starting point. Only positive values are accepted.
Example
Refer to PuzzleEffectCommand.
Requirements

Target Platforms

See Also

Reference

PuzzleEffectCommand Class
PuzzleEffectCommand Members

 

 


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