LEADTOOLS Raster Imaging C DLL Help > Function References > Callback Functions > OVERLAYCALLBACK Function |
#include "l_bitmap.h"
L_INT pEXT_CALLBACK YourFunction(pOverlayCallbackData, pUserData)
pFILEOVERLAYCALLBACKDATA pOverlayCallbackData; |
/* pointer to a structure */ |
L_VOID* pUserData; |
/* pointer to additional parameters */ |
Gets the overlay bitmap and other information from the user when loading a file containing an overlay.
Parameter |
Description |
pOverlayCallbackData |
Pointer to a FILEOVERLAYCALLBACKDATAstructure that contains information for the callback. Some members of this structure are for input, some are for output. For more information, refer to FILEOVERLAYCALLBACKDATA. |
pUserData |
A void pointer that you can use to access a variable or structure containing data that your callback function needs. This gives you a way to receive data indirectly from the function that uses this callback function. (This is the same pointer that you pass in the pUserData parameter of the calling function.). |
Returns
SUCCESS |
The function was successful. |
< SUCCESS |
An error occurred. Return Codes |
Comments
When loading a file containing an overlay, typically PTOCA files, LEADTOOLS will call this function to let the user provide the overlay bitmap. Typically, the overlay bitmap is in a different file on the disk. The callback can be called before or after LEADTOOLS tries to load the overlay bitmap. For more information, refer to L_SetOverlayCallback.
Required DLLs and Libraries
LTFIL For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
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Topics: |
Example
For a short example, refer to L_StartCompressBuffer. For complete sample code, refer to the COMPCB example.
#define MAKE_IMAGE_PATH(pFileName) TEXT("C:\\Users\\Public\\Documents\\LEADTOOLS Images\\")pFileName L_INT EXT_CALLBACK MyOverlayCallback(pFILEOVERLAYCALLBACKDATA pOverlayCallbackData, L_VOID* pUserData) { UNREFERENCED_PARAMETER(pUserData); L_TCHAR szBuffer[800]; L_TCHAR szOverlayFileName[_MAX_PATH]; FILEINFO FileInfo; L_INT nRet; // show overlay information wsprintf(szBuffer, TEXT("File: %s\nPageNumber: %d\nInfo: %d"), pOverlayCallbackData->pszFilename, pOverlayCallbackData->nPageNumber, pOverlayCallbackData->bInfo); MessageBox(NULL, szBuffer, TEXT("Overlay Callback"), 0); // construct the overlay file name (assume its c:\temp\overlay_#.tmp where # is the page number) wsprintf(szOverlayFileName, MAKE_IMAGE_PATH(TEXT("Temp\\overlay_%d.tmp")), pOverlayCallbackData->nPageNumber); if(pOverlayCallbackData->bInfo) { // info, we only need to fill in the nInfoXXX members of the structure ZeroMemory(&FileInfo, sizeof(FILEINFO)); FileInfo.uStructSize = sizeof(FILEINFO); nRet = L_FileInfo(szOverlayFileName, &FileInfo, sizeof(FILEINFO), 0, NULL); if(nRet == SUCCESS) { pOverlayCallbackData->nInfoWidth = FileInfo.Width; pOverlayCallbackData->nInfoHeight = FileInfo.Height; pOverlayCallbackData->nInfoXResolution = FileInfo.XResolution; pOverlayCallbackData->nInfoYResolution = FileInfo.YResolution; } } else { // we need to load the overlay bitmap into the pLoadBitmap member nRet = L_LoadBitmap( szOverlayFileName, pOverlayCallbackData->pLoadBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGRORGRAY, NULL, NULL); } return nRet; } L_INT OverlayCallbackExample() { L_TCHAR* pszPtokaFileName = MAKE_IMAGE_PATH(TEXT("SUPPLEMENT_ON_CHECK.tmp")); L_TCHAR* pszTiffFileName = MAKE_IMAGE_PATH(TEXT("test.tif")); L_INT nRet; OVERLAYCALLBACK pfnOldCallback; L_VOID* pOldUserData; L_UINT uOldFlags; BITMAPHANDLE Bitmap; ZeroMemory(&Bitmap, sizeof(BITMAPHANDLE)); nRet = SUCCESS; // set the overlay callback // first, save the old overlay callback nRet = L_GetOverlayCallback(&pfnOldCallback, &pOldUserData, &uOldFlags); if(nRet == SUCCESS) { // set the new one nRet = L_SetOverlayCallback(MyOverlayCallback, NULL, OVERLAY_CALLLOAD); if(nRet == SUCCESS) { // load the PTOKA file from memory nRet = L_LoadBitmap(pszPtokaFileName, &Bitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGRORGRAY, NULL, NULL); // stop the overlay by resetting the old callback. nRet = L_SetOverlayCallback(pfnOldCallback, pOldUserData, uOldFlags); } } // save the bitmap as TIFF nRet = L_SaveBitmap(pszTiffFileName, &Bitmap, FILE_TIF, 1, 0, NULL); // free the bitmap if(Bitmap.Flags.Allocated) L_FreeBitmap(&Bitmap); return nRet; }