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LEADTOOLS Raster Imaging C DLL Help

Implementing Scrollbars: Step 6

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In the MainWndProc function, add code to process WM_SIZE messages. This code shows or hides the scrollbars, as needed, and it adjusts the scrollbar ranges and positions.

LRESULT WINAPI MainWndProc (HWND hWnd, UINT Message, WPARAM wParam, LPARAM lParam)
{
   static BOOL fSizeInUse=FALSE; /* Flag to avoid processing multiple WM_SIZE messages */

   switch (Message)
   {
      HANDLE_MSG (hWnd, WM_CREATE, Window_OnCreate);
      HANDLE_MSG (hWnd, WM_TIMER, Window_OnTimer);
      HANDLE_MSG (hWnd, WM_COMMAND, Window_OnCommand);
      HANDLE_MSG (hWnd, WM_PALETTECHANGED, Window_OnPaletteChanged);
      HANDLE_MSG (hWnd, WM_QUERYNEWPALETTE, Window_OnQueryNewPalette);
      HANDLE_MSG (hWnd, WM_ACTIVATE, Window_OnActivate);
      HANDLE_MSG (hWnd, WM_PALETTEISCHANGING, Window_OnPaletteChanging);
      HANDLE_MSG (hWnd, WM_SYSCOLORCHANGE, Window_SysColorChange);
      HANDLE_MSG (hWnd, WM_PAINT, Window_OnPaint);
      HANDLE_MSG (hWnd, WM_DESTROY, Window_OnDestroy);

   case WM_SIZE:
      /* Avoid processing other WM_SIZE messages while we are processing this one */
      if (fSizeInUse == TRUE)
         return (0);
      fSizeInUse = TRUE;
      /* Turn off scrolling and exit if the window is minimized, or
      if there is no bitmap */
      if ((wParam == SIZE_MINIMIZED) || (!Data.BitmapHandle.Flags.Allocated))
      {
         SetScrollRange(hWnd, SB_VERT, 0, 0, FALSE);
         SetScrollRange(hWnd, SB_HORZ, 0, 0, FALSE);
         fSizeInUse = FALSE;
         return (0);
      }
      /* Initialize the client height and width using message parameters */
      ClientHeight = HIWORD(lParam);
      ClientWidth = LOWORD(lParam);
      /* Update the values, separating client information from scrollbar information */
      CalcClientMetrics (hWnd, 
                         &ClientWidth, 
                         &ClientHeight, 
                         &RightBarThickness, 
                         &BottomBarThickness);
      /* Use the offsets of the display to initialize scroll positions */
      XScrollPosition = -rLeadDest.left;
      YScrollPosition = -rLeadDest.top;
      /* Calculate the range and scroll position of the vertical scroll bar */
      if (ClientHeight >= DisplayHeight)
      {  /* We do not need a vertical scroll bar */
         /* Use the full display height, and turn off the scroll bar */
         rLeadDest.bottom = DisplayHeight;
         rLeadDest.top = 0;
         SetScrollRange(hWnd, SB_VERT, 0, 0, FALSE);
      }
      else
      {  /* We need a vertical scrollbar */
         /* The range and position of the vertical scrollbar depend on 
         whether there is also a horizontal scrollbar */ 
         if (ClientWidth >= DisplayWidth)
         {  /* There will not be a horizontal scroll bar */
            /* Calculate the range without the horizontal scrollbar */
            YScrollRange = DisplayHeight - DisplayWidth;
            /* If the expected scroll position would leave blank space, 
            adjust the scroll position and reposition the display rectangle */
            if (YScrollPosition > YScrollRange)
            {  /* Reposition the display rectangle */
               OffsetRect (&rLeadDest, 0, YScrollPosition - YScrollRange);
               /* Adjust the scroll position */
               YScrollPosition = YScrollRange;
            }
         }
         else
         {  /* There will also be a horizontal scroll bar */
            /* Calculate the scroll range, including the scrollbar */
            YScrollRange = DisplayHeight - ClientHeight + BottomBarThickness;
         }
         SetScrollRange(hWnd, SB_VERT, 0, YScrollRange, FALSE);
         SetScrollPos(hWnd, SB_VERT, YScrollPosition, TRUE);
      }
      /* Calculate the range and scroll position of the horizontal scroll bar */
      if (ClientWidth >= DisplayWidth)
      {  /* We do not need a horizontal scroll bar */
         /* Use the full display width, and turn off the scroll bar */
         rLeadDest.right = DisplayWidth;
         rLeadDest.left = 0;
         SetScrollRange(hWnd, SB_HORZ, 0, 0, FALSE);
      }
      else
      {  /* We need a horizontal scrollbar */
         /* The range and position of the horizontal scrollbar depend on 
         whether there is also a vertical scrollbar */ 
         if (ClientHeight >= DisplayHeight)
         {  /* There will not be a vertical scroll bar */
            /* Calculate the range without the vertical scrollbar */
            XScrollRange = DisplayWidth - ClientWidth;
            /* If the expected scroll position would leave blank space, 
            adjust the scroll position and reposition the display rectangle */
            if (XScrollPosition > XScrollRange)
            {  /* Reposition the display rectangle */
               OffsetRect (&rLeadDest, XScrollPosition - XScrollRange, 0);
               /* Adjust the scroll position */
               XScrollPosition = XScrollRange;
            }
         }
         else
         {  /* There will also be a vertical scroll bar */
            /* Calculate the scroll range, including the scrollbar */
            XScrollRange = DisplayWidth - ClientWidth + RightBarThickness;
         }
         SetScrollRange(hWnd, SB_HORZ, 0, XScrollRange, FALSE);
         SetScrollPos(hWnd, SB_HORZ, XScrollPosition, TRUE);
      }
      fSizeInUse = FALSE;
      return (0);

   }
   return DefWindowProc (hWnd, Message, wParam, lParam);
}

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