LEADTOOLS Raster Imaging C++ Class Library Help > Tutorials > Implementing a Non-Automated Annotations Program (C++ 5.0 and later) |
Take the following steps to start a project and to add some code that positions, scales, and displays an image in a dialog box.
1. |
Start a new project as follows: |
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Run Microsoft Visual Studio, select the File New Project, and do the following: |
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a. |
Expand Visual C++ tree, if it is not already expanded. |
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b. |
Select MFC from the sub tree. |
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c. |
Select MFC Application from the right window. |
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d. |
In the Project name text box, specify Annotation. |
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e. |
In the Location text box, specify the path of the project. |
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f. |
Click the OK button. |
2. |
In the overview window Just click Next. |
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3. |
In the Application Type step dialog box, do the following: |
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a. |
Select Dialog based. |
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b. |
Use MFC in a shared DLL |
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c. |
Click the Next button. |
3. |
In the Step 2 of 4 dialog box, do the following: |
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a. |
Ensure that About Box is selected. |
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b. |
Ensure that System Menu is selected. |
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c. |
Click the Next button. |
4. |
In the Step 3 of 4 dialog box, Just click Finish: |
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5. |
Add #include statements to your program so you can access the LEAD C++ Class Library constants and classes: |
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a. |
In the Project Workspace, click the Solution Explorer tab. |
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b. |
Double-click the Annotation Project folder to open it. |
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c. |
Double-click the Header Files folder to open it. |
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d. |
Double-click the StdAfx.h file to edit it. |
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Add the following lines to the end of the file (keep in mind, you may have to change the path to where the header files reside): |
#include "..\..\..\..\..\include\ClassLib\ltWrappr.h"
8. |
Add a Button control to the main window as follows: |
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a. |
In the Project Workspace, click the ResourceView tab. |
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b. |
Double-click the Annotation.rc folder to open it. |
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c. |
Double-click the Dialog folder to open it. |
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d. |
Double-click IDD_ANNOTATION_DIALOG to design the form. |
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e. |
Select the TODO... text control; then press the Delete key to delete it. |
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f. |
Click the Button control icon; then size and position the control as you want it to appear at run time. |
9. |
From View menu, select ToolBox, and from the ToolBox Window add a command button to your form and name it as follows: |
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ID |
Caption |
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IDC_BITMAPWND |
Bitmap Window |
10. |
Change the command button properties as follows: |
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a. |
Right-click on the button then select properties. |
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c. |
Set the Flat property to TRUE. |
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d. |
Set the Owner Draw property to TRUE. |
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f. |
Set the Visible property to TRUE. |
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g. |
Save the changes. |
11. |
Press Ctrl-F4 to close all windows back to the Project Workspace. |
12. |
Create a new file called Imports.cpp in place it beside your project files. |
a. |
In the Project Workspace, click the Solution Explorer tab. |
b. |
Double-click the Annotation folder to open it. |
c. |
Right-click the Source files folder and select Add New item. |
d. |
Right-click on the Source file |
e. |
Expand Visual C++ tree, if it is not already expanded. |
f. |
Select Code from the sub tree. |
g. |
Select C++ File (.cpp) from the right window. |
h. |
In the name text box, specify Imports. |
i. |
Click the OK button. |
j. |
Double-click the import.cpp in the solution Explorer and add the following lines: |
#include "StdAfx.h"
#if defined(WIN64)
#pragma comment(lib, "..\\..\\..\\..\\..\\Lib\\CDLL\\x64\\Ltwvc_x.lib")
#else
#pragma comment(lib, "..\\..\\..\\..\\..\\Lib\\CDLL\\Win32\\Ltwvc_u.lib")
#endif // #if defined(WIN64)
13. |
Add the following Member Variables to CAnnotationDlg Class: |
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LAnnContainer |
m_LeadAContainer; |
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LPaint |
m_LPaint; |
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LBitmap |
m_LBitmap; |
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void |
CreateNoteAnn(HWND hWnd); |
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void |
AnnStart(HWND hWnd); |
14. |
Go to the OnInitDialog() function as follows: |
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a. |
From view menu, select Class view. |
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b. |
In the Project Workspace, click the ClassView tab. |
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c. |
Double-click the Annotationd folder to open it. |
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d. |
Click on the CAnnotationDlg class. |
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e. |
Double-click the OnInitDialog()function in the lower window to edit it. |
15. |
Edit the OnInitDialog() function to add the following code after the line that says //TODO: Add extra initialization here: |
LSettings::LoadLibraries (LT_ALL_LEADLIB);
L_TCHAR * pszLicenseFile = L"Replace this with the path to the LEADTOOLS license file";
L_TCHAR * pszDeveloperKey = L"Replace this with your developer key";
LSettings::SetLicenseFile(pszLicenseFile, pszDeveloperKey);
16. |
Add implementation to the member method in the CAnnotationDlg class: |
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a. |
In the Project Workspace, click the Project Explorer tab. |
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b. |
Double-click the Annotation folder to open it. |
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c. |
Double-click the Source files folder to open it. |
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d. |
Double-click the AnnotationDlg.cpp file to edit it. |
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e. |
Add the following to the end of the file: |
void CAnnotationDlg::AnnStart(HWND hWnd)
{
RECT rcClientArea;
ANNRECT rcContainerRect;
HDC hDC;
m_LBitmap.Load(MAKE_IMAGE_PATH(TEXT("image1.cmp")));
::GetClientRect(hWnd,&rcClientArea);
m_LBitmap.SetDstRect(&rcClientArea);
hDC = ::GetDC(hWnd);
/*Display our Bitmap*/
m_LPaint.SetBitmap(&m_LBitmap);
m_LPaint.SetDC(hDC);
m_LPaint.PaintDC();
::ReleaseDC(hWnd,hDC);
// Create Container
rcContainerRect.left = 0;
rcContainerRect.top = 0;
rcContainerRect.right = rcClientArea.right-rcClientArea.left;
rcContainerRect.bottom = rcClientArea.bottom-rcClientArea.top;
m_LeadAContainer.Create(hWnd,&rcContainerRect,TRUE);
m_LeadAContainer.SetOffsetX((L_DOUBLE) 0, 0);
m_LeadAContainer.SetOffsetY((L_DOUBLE) 0, 0);
}
void CAnnotationDlg::CreateNoteAnn(HWND hWnd)
{
LAnnNote AnnNote;
RECT rcAnnBounds;
HDC hDC;
ANNRECT rcContainerRect;
ANNRECT rcNoteRect;
hDC = ::GetDC(hWnd);
m_LeadAContainer.GetRect(&rcContainerRect);
int nRet = AnnNote.Create();
/* Size and position the note */
rcNoteRect.left = rcContainerRect.right / 8;
rcNoteRect.top = rcContainerRect.bottom / 8;
rcNoteRect.right = rcContainerRect.right / 2;
rcNoteRect.bottom = rcContainerRect.bottom / 2;
nRet = AnnNote.SetRect(&rcNoteRect);
nRet = AnnNote.SetText(TEXT("This is my text"), 0);
nRet = AnnNote.SetBackColor(RGB(0, 255, 255), 0);
nRet = AnnNote.SetFontBold(TRUE, 0);
AnnNote.SetFontItalic (FALSE, 0);
AnnNote.SetFontName (TEXT("Arial"), 0);
AnnNote.SetFontSize (16, 0);
AnnNote.SetFontStrikeThrough(FALSE, 0);
AnnNote.SetFontUnderline(TRUE, 0);
AnnNote.SetForeColor (RGB(255, 0, 0), 0);
/* Display the note */
AnnNote.SetVisible(TRUE);
nRet = m_LeadAContainer.Insert(AnnNote);
nRet = m_LeadAContainer.GetBoundingRect(&rcAnnBounds, NULL);
nRet = m_LeadAContainer.Draw(hDC,&rcAnnBounds);
::ReleaseDC(hWnd,hDC);
}
17. |
Add a Button to your form and name it as follows: |
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ID |
Caption |
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IDC_STARTANN |
&Start Annotation |
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18. |
Double-click the Start Annotation button to generate the message handler, and code it as follows: |
void CAnnotationDlg::OnBnClickedStartann()
{
AnnStart(GetDlgItem(IDC_BITMAPWND)->GetSafeHwnd());
CreateNoteAnn(GetDlgItem(IDC_BITMAPWND)->GetSafeHwnd());
}
19. |
Go to AnnotationDlg.h file then add the following function declaration: afx_msg void OnClose(); |
20. |
Go to AnnotationDlg.cpp file then add the following line between the BEGIN_MESSAGE_MAP and END_MESSAGE_MAP: ON_WM_CLOSE() |
21. |
Add the following function: |
void CAnnotationDlg::OnClose()
{
if (m_LBitmap.IsAllocated())
{
m_LBitmap.Free();
}
CDialog::OnClose();
}
22. |
On the main menu, select Build > Build Automated.exe to build the project. |
23. |
On the main menu, select Build > Execute Automated.exe to run the project. |