LEADTOOLS Raster Imaging C++ Class Library Help > Classes and Member Functions > LAnimationWindow > LAnimationWindow Member Functions > LAnimationWindow::SetBackgroundColor |
#include "ltwrappr.h"
L_VOID LAnimationWindow::SetBackgroundColor(crBack)
COLORREF crBack; |
/* the background color */ |
Sets the color used for the animation playback background.
Parameter |
Description |
crBack |
The background color for the playback. |
Returns
None.
Comments
This color appears during playback only.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
See Also
Functions: |
LAnimationWindow::LAnimationWindow, LAnimationWindow::GetBackgroundColor, LAnimationWindow::Load, LAnimationWindow::PlayAnimation, Class Members |
Topics: |
Example
#define MAKE_IMAGE_PATH(pFileName) TEXT("C:\\Users\\Public\\Documents\\LEADTOOLS Images\\")pFileName #include <stdlib.h> //for srand and rand functions L_INT LAnimationWindow_SetBackgroundColorExample(HWND hWndParent) { L_INT nRet; LBase::LoadLibraries(LT_ALL_LEADLIB); //make sure all libraries are loaded LAnimationWindow MyAnimation; MyAnimation.SetFileName(MAKE_IMAGE_PATH(TEXT("eye.gif"))); nRet = MyAnimation.Load(); if (nRet==SUCCESS) { L_INT r, g, b; L_TCHAR szStr[255]; srand(GetTickCount()); //Randomize.... r = rand() %256; g = rand() %256; b = rand() %256; MyAnimation.SetBackgroundColor(RGB(r,g,b)); wsprintf(szStr, TEXT("Animation will play using &h%08X background color"),MyAnimation.GetBackgroundColor()); MessageBox(hWndParent, szStr,TEXT("Example"), MB_OK | MB_ICONINFORMATION); MyAnimation.CreateWnd(hWndParent,0, WS_VISIBLE|WS_CHILD|WS_BORDER,0,0,300,300); nRet = MyAnimation.PlayAnimation(); if(nRet != SUCCESS) return nRet; while (MyAnimation.IsPlaying()) { if (MyAnimation.DoEvents()) break; } } else return nRet; return SUCCESS; }