LEADTOOLS Raster Imaging C++ Class Library Help > Classes and Member Functions > LAnnText > LAnnText Member Functions > LAnnText::SetFontName |
#include "ltwrappr.h"
virtual L_INT LAnnText::SetFontName(pFontName, uFlags=0)
L_TCHAR * pFontName; |
/* the name of the font to assign */ |
L_UINT uFlags; |
/* flags that determine which objects to process */ |
NOTE: |
THIS FUNCTION IS NOW INHERITED DIRECTLY FROM THE PARENT LANNOTATION CLASS. |
Sets the font of the annotation object.
Parameter |
Description |
|
pFontName |
The character string containing the name of the font to assign. |
|
uFlags |
Flags that determine which objects to process. Most of the flags apply only to container objects. You can combine values when appropriate by using a bitwise OR ( | ). The following are valid values: |
|
|
Value |
Meaning |
|
0 |
Process only the specified object. |
|
ANNFLAG_SELECTED |
[0x0001] Process only objects that have the selected property set to TRUE. For getting and setting the selected property, use the LAnnContainer::GetSelectItems() and LAnnotation::SetSelected() functions. |
|
ANNFLAG_NOINVALIDATE |
[0x0010] Do not invalidate the affected rectangle in the window. Use this to avoid generating unwanted paint messages. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
You specify the name of the font in a character string.
Required DLLs and Libraries
LTANN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
See Also
Functions: |
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Topics: |
Example
For an example, refer to LAnnText::GetFontName.