LEADTOOLS Raster Imaging C++ Class Library Help > Classes and Member Functions > LBitmap > LBitmap Member Functions > LBitmap::SmoothCallBack |
#include "ltwrappr.h"
virtual L_INT LBitmap::SmoothCallBack(uBumpOrNick, iStartRow, iStartCol, iLength, uHorV)
L_UINT32 uBumpOrNick; |
/* flag */ |
L_INT32 iStartRow; |
/* starting row */ |
L_INT32 iStartCol; |
/* starting column */ |
L_INT32 iLength; |
/* length */ |
L_UINT32 uHorV; |
/* flag */ |
Called for each bump or nick found by LBitmap::Smooth.
Parameter |
Description |
|
uBumpOrNick |
Flag that indicates whether to remove bumps or fill in nicks. Possible values are: |
|
|
Value |
Meaning |
|
SMOOTH_NONE |
Do nothing. |
|
SMOOTH_BUMP |
Remove a bump. |
|
SMOOTH_NICK |
Fill in a nick. |
iStartRow |
The starting row of the bump or nick. The rows are zero-based. |
|
iStartCol |
The starting column of the bump or nick. The columns are zero-based. |
|
iLength |
Length (in pixels) of the bump or nick. |
|
uHorV |
Flag that indicates whether the element being smoothed is vertical or horizontal. Possible values are: |
|
|
Value |
Meaning |
|
SMOOTH_HORIZONTAL_ELEMENT |
A horizontal bump or nick |
|
SMOOTH_VERTICAL_ELEMENT |
A vertical bump or nick |
Returns
SUCCESS_REMOVE |
Remove the bump or fill the nick. |
SUCCESS_NOREMOVE |
Do not remove the bump or fill the nick. |
Otherwise |
An error occurred. Refer to Return Codes. |
Comments
This member function is called for each bump and nick found by LBitmap::Smooth. Return SUCCESS_REMOVE to have the bump removed or the nick filled. Return SUCCESS_NOREMOVE to leave the bump or nick unchanged. Pass any other value to abort. This value will be the return value of the LBitmap::Smooth().If flags SMOOTH_IMAGE_UNCHANGED and SMOOTH_SINGLE_REGION are being used, then the return value of this function affects only the internal single region that contains all the changes.
Required DLLs and Libraries
LTIMG For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Platforms
Win32, x64.
See Also
Functions: |
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Topics: |
Example
For an example, refer to LBitmap::Smooth.