LEADTOOLS Raster Imaging C++ Class Library Help > Classes and Member Functions > LBitmapBase > LBitmapBase Member Functions > LBitmapBase::IsPlayBackTransparencyEnabled |
#include "ltwrappr.h"
virtual L_BOOL LBitmapBase::IsPlayBackTransparencyEnabled()
Determines whether the animation playback uses transparency.
Returns
TRUE |
The animation playback uses transparency. |
FALSE |
The animation playback does not use transparency. |
Comments
Call this function to check if the animation playback uses transparency.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
See Also
Functions: |
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Topics: |
Raster Image Functions: Creating and Maintaining Lists of Images |
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Example
#define MAKE_IMAGE_PATH(pFileName) TEXT("C:\\Users\\Public\\Documents\\LEADTOOLS Images\\")pFileName L_INT LBitmapBase__IsPlayBackTransparencyEnabledExample() { L_INT nRet; LBitmapBase MyBitmap; L_BOOL bPBTE; MyBitmap.SetFileName(MAKE_IMAGE_PATH(TEXT("image1.cmp"))); nRet =MyBitmap.Load(); if(nRet !=SUCCESS) return nRet; bPBTE=MyBitmap.IsPlayBackTransparencyEnabled(); return SUCCESS; }