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LEADTOOLS Raster imaging C++ Class library help

LBitmapRgn::SetRgnPolygon

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#include "ltwrappr.h"

virtual L_INT LBitmapRgn::SetRgnPolygon(pPoints, uPoints, uFillMode=L_POLY_WINDING)

POINT * pPoints;

/* pointer to an array of POINT structures */

L_UINT uPoints;

/* number of points in the array */

L_UINT uFillMode;

/* flag that indicates how to handle complex crossing lines */

Creates or updates the associated class object's bitmap region by adding a polygonal region.

Parameter

Description

pPoints

Pointer to an array of POINT structures. The points in the array must be in the order in which the vertices of the polygon are connected. To create the line that closes the polygon, the last point in the array is connected to the first point of the array.

uPoints

The number of points in the array specified by the pPoints parameter.

uFillMode

Flag that indicates how to handle complex crossing lines. The following are valid values, which are illustrated below:

 

Value

Meaning

 

L_POLY_WINDING

[0] All pixels that are inside the resulting exterior lines are in the region.

 

L_POLY_ALTERNATE

[1] The region includes the area between odd-numbered and even-numbered polygon sides on each scan line.

 

image\winding.gif

 

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

To update an existing region, you specify how the new region is to be combined with the existing one. For descriptions of the possibilities, refer to Creating a Bitmap Region.

Required DLLs and Libraries

LTDIS

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64.

See Also

Functions:

LBitmapRgn::SetRgnColor, LBitmapRgn::SetRgnEllipse, LBitmapRgn::SetRgnRect, LBitmapRgn::SetRgnRoundRect, LBitmapRgn::SetRgnColorHSVRange, LBitmapRgn::SetRgnColorRGBRange, Class Members

Topics:

Raster Image Functions: Creating and Using a Region

 

Raster Image Functions: Region Processing

 

Defining and Using a Bitmap Region

 

Saving a Region

Example

#define MAKE_IMAGE_PATH(pFileName) TEXT("C:\\Users\\Public\\Documents\\LEADTOOLS Images\\")pFileName
L_INT LBitmapRgn__SetRgnPolygonExample(HWND hWnd) 
{
   
   RGNXFORM XFormBtmp; // Structure for transforming display coordinates 
   RECT rClientArea; // Client area of the current window
   L_INT nRet = 0;
   LBitmapRgn lBmpRgn ;
   LBitmapBase BmpBase;
   LBitmapBase BmpMask;
   HRGN hRgn ;
   POINT PolyPt[5]; // Array of points that defines the polygon 
   POINT *pPolyPt = PolyPt; // Pointer to the array of points 
   // Get the client area of the current window
   GetClientRect(hWnd,&rClientArea);
   // Load a bitmap 
   nRet = BmpBase.Load(MAKE_IMAGE_PATH(TEXT("IMAGE1.CMP")), 32, ORDER_BGR);
   if (nRet == SUCCESS)
   {
      lBmpRgn.SetBitmap(&BmpBase) ;   
      L_UINT uCombineMode = lBmpRgn.GetRgnCombineMode() ;
      uCombineMode |= L_RGN_OR ;
      lBmpRgn.SetRgnCombineMode(uCombineMode) ;
      nRet =lBmpRgn.SetRgnColor(RGB(0,0,0)) ;
      if(nRet !=SUCCESS)
         return nRet;
      // create mask region from bitmap
      nRet = lBmpRgn.CreateMaskFromBitmapRgn(&BmpMask, sizeof(BITMAPHANDLE)) ;
      if (nRet == SUCCESS)
      {
         // set region from mask bitmap
         lBmpRgn.SetRgnFromMask(BmpMask) ;
      }
      else
         return nRet;
      // get the region transform used with region function
      lBmpRgn.GetRgnXForm(&XFormBtmp) ;
      /* Set RGNXFORM fields, assuming that the display rectangle is the same
      as the client area of the current window */
      XFormBtmp.uViewPerspective = TOP_LEFT;
      XFormBtmp.nXScalarNum = BmpBase.GetWidth();
      XFormBtmp.nXScalarDen = rClientArea.right;
      XFormBtmp.nYScalarNum = BmpBase.GetHeight() ;
      XFormBtmp.nYScalarDen = rClientArea.bottom;
      XFormBtmp.nXOffset = 0;
      XFormBtmp.nYOffset = 0;
      // set the region transform to be used in region functions 
      nRet =lBmpRgn.SetRgnXForm(&XFormBtmp) ;
      if(nRet !=SUCCESS)
         return nRet;
      // Specify the vertices of the polygon (a 5-pointed star)
      pPolyPt[0].x = 0;
      pPolyPt[0].y = 0;
      pPolyPt[1].x = rClientArea.right / 3;
      pPolyPt[1].y = rClientArea.bottom / 2;
      pPolyPt[2].x = rClientArea.right / 3;
      pPolyPt[2].y = 0;
      pPolyPt[3].x = 0;
      pPolyPt[3].y = rClientArea.bottom / 3;
      pPolyPt[4].x = rClientArea.right / 2;
      pPolyPt[4].y = rClientArea.bottom / 3;
      // Create a polygonal region 
      nRet =lBmpRgn.SetRgnPolygon( pPolyPt, 5, L_POLY_ALTERNATE);
      if(nRet !=SUCCESS)
         return nRet;
      // Save the first polygonal region 
      hRgn = lBmpRgn.GetRgnHandle();
      // Free the region
      nRet =lBmpRgn.Free();
      if(nRet !=SUCCESS)
         return nRet;
      // Add the saved region to the new one
      nRet =lBmpRgn.SetRgnHandle(hRgn);
      if(nRet !=SUCCESS)
         return nRet;
      /*
      ...
      ...
      ...
      */
      // Delete the HRGN object
      DeleteObject(hRgn);
   }
   return nRet;
}
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