LEADTOOLS Raster Imaging C++ Class Library Help > LEADTOOLS Raster Imaging Features > File Formats > File Formats List > Color and Grayscale > File Formats: Portable Network Graphics Formats (PNG and MNG) |
LEADTOOLS reads and writes the following Portable Network Graphics formats:
PNG (Portable Network Graphics), a replacement for the GIF format. It is a full-featured (non-LZW) compressed format intended for widespread use without legal restraints.
LEADTOOLS supports reading and writing PNG 1+1 files.
LEADTOOLS supports reading (but not writing) interlaced PNG files. To implement the paint-while-load feature, set the LOADFILEOPTION. structure's Passes field to paint the image in more than one pass.To implement the paint-while-load feature, set the LOADFILEOPTION. structure's Passes field to paint the image in more than one pass.
You can read the following bits per pixel: 1, 4, 8, 16, 24, 32, 48, 64.
You can write the following bits per pixel: 1, 4, 8, 24, 32, 48, 64.
MNG (Multiple-image Network Graphics) is a raster format was developed in PNG development group and supported by IrfanView, XnView, and ImageConverter. It is a member of the PNG (Portable Network Graphics) format family. It can contain animations, slide shows, complex still frames, comprised of multiple PNG or JNG single-image datastreams.
LEADTOOLS supports progressive reading and writing MNG files, multi-page files (adding, replacing, inserting, and appending), and Lossless JPEG compression. The default extension is MNG.
LEAD supports version 1.0 of this format.
You can read the following bits per pixel: 24.
You can write the following bits per pixel: 1, 2, 4, 8, 16, 24, 32, 48, and 64.
For more information on the format, refer to http://www.libpng.org/pub/mng/spec/.
The file constants associated with these file formats are:
Constant |
Read Support (BPP) |
Write Support (BPP) |
Description |
FILE_PNG |
1, 4, 8, 16, 24, 32, 48, 64 |
1, 4, 8, 24, 32, 48, 64 |
[75] Portable Network Graphics (PNG). |
FILE_MNG |
24 |
1, 2, 4, 8, 24, 32, 48, 64 |
[327] Multiple-image Network Graphics (MNG). |
FILE_MNG_GRAY |
24 |
1, 2, 4, 8, 16 |
[329] Multiple-image Network Graphics (MNG) Grayscale. |
FILE_MNG_JNG |
24 |
8, 24 |
[330] Multiple-image Network Graphics (MNG) JNG format. |
FILE_MNG_JNG_411 |
24 |
24 |
[331] Multiple-image Network Graphics (MNG) JNG format with JPEG 4:2:2 Compression. |
FILE_MNG_JNG_422 |
24 |
24 |
[332] Multiple-image Network Graphics (MNG) JNG format with JPEG 4:1:1 Compression. |
Required DLL: LFPNG for PNG, LFMNG and LFCMP for MNG. For a listing of the exact DLLs needed, based on the toolkit version, refer to Files To Be Included With Your Application.
Related Formats: GIF - GIF Format, JPG - JPEG Compressed.
NOTES: MNG file format is based in part on libmng library. MNG file format is based in part on the work of the Independent JPEG Group.
Win32, x64.