LEADTOOLS Multimedia API Help > LEADTOOLS Multimedia Features > Multimedia Function References > IltmmCapture Interface > IltmmCapture::GetStillPicture |
IltmmCapture::GetStillPicture
#include "ltmm.h"
C Syntax |
HRESULT IltmmCapture__getStillPicture(pCapture, TimeOut, ppPicture) |
C++ Syntax |
HRESULT GetStillPicture(TimeOut, ppPicture) |
IltmmCapture *pCapture; |
/* pointer to an interface */ |
long TimeOut; |
/* time out period */ |
IPictureDisp **ppPicture; |
/* picture object's interface */ |
Retrieves a picture object during a ltmmCapture_Mode_Still capture.
Parameter |
Description |
pCapture |
Pointer to an IltmmCapture interface. |
TimeOut |
Value containing the maximum time, in milliseconds, to wait for the image. |
ppPicture |
Pointer to a variable that receives the picture object's interface pointer. |
Returns
S_OK |
The function was successful. |
<> S_OK |
An error occurred. Refer to the Error Codes or the HRESULT error codes in the DirectShow documentation. |
Comments
If the method succeeds, the caller must free the returned picture by calling the interface Release method.
The frame is captured from the position indicated by the StillTap property.
When capturing from the still pin, the capture happens when the user presses the hardware button for capturing the still image.
If there is not a hardware button or the user doesn't press it, the capture occurs after the timeout specified by the TimeOut parameter.
When not capturing from the still pin, the capture occurs after the amount of time specified by the TimeOut parameter.
If TimeOut is INFINITE, the function's time-out interval never elapses.
Required DLLs and Libraries
LTMM For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64
See Also
Elements: |
IltmmCapture::ReadyCapture, IltmmCapture::StartCapture, IltmmCapture::put_StillTap, IltmmCapture::get_StillTap |
Topics: |
Example
For a C example, refer to Advanced Capture Application for C.
For a C++ example, refer to Advanced Capture Application for C++.