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IltmmPlay::get_Balance

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#include "ltmm.h"

C Syntax

HRESULT IltmmPlay_get_Balance(pPlay, pVal)

C++ Syntax

HRESULT get_Balance(pVal)

 

IltmmPlay *pPlay;

/* pointer to an interface */

long *pVal;

/* balance value */

Retrieves the balance for the audio signal.

Parameter

Description

pPlay

Pointer to an IltmmPlay interface.

pVal

Pointer to a variable receives the balance value.

Returns

S_OK

The function was successful.

<> S_OK

An error occurred. Refer to the Error Codes or the HRESULT error codes in the DirectShow documentation.

Comments

The balance is a value between 10,000 and 10,000.

A value of 10,000 indicates that the right speaker has been disabled and only the left speaker is receiving an audio signal.

A value of 0 indicates that both speakers are receiving equivalent audio signals.

A value of 10,000 indicates that the left speaker has been disabled and only the right speaker is receiving an audio signal.

Units correspond to .01 decibels (multiplied by 1 when pVal is a positive value). For example, a value of 1000 indicates 10 dB on the right channel and 90 dB on the left channel.

Required DLLs and Libraries

LTMM

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64

See Also

Elements:

IltmmPlay::put_Balance

Topics:

Multimedia Function Group

Example

For a C example, refer to the Simple Media Player for C.

For a C++ example, refer to the Simple Media Player for C++.

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