IltmmPlay::SaveStillBitmap Example for C++
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#define MAKE_MEDIA_PATH(pFileName) (TEXT("C:\\LEADTOOLS 18\\Media\\")TEXT(pFileName))
void SavePlayerStillBitmap(IltmmPlay *pPlay)
{
BSTR bstr = SysAllocString(MAKE_MEDIA_PATH("StillBitmap.bmp"));
// try to save the still bitmap file
HRESULT hr = pPlay->SaveStillBitmap(bstr, ltmmPlay_StillFormat_CMP, 2, 0, -1);
if (FAILED(hr))
{
MessageBox(NULL, TEXT("Unable to save still bitmap"), TEXT("Save Still Bitmap"), MB_OK);
}
// free the bstr
SysFreeString(bstr);
}