LEADTOOLS Vector C++ Class Library Help > Classes and Member Functions > LVectorBase > LVectorBase Class Members > LVectorBase::IsLocked |
#include "ltwrappr.h"
virtual L_INT LVectorBase::IsLocked(pbLocked)
L_BOOL * pbLocked; |
/* pointer to a variable to be updated */ |
Determines whether or not the class object's associated vector is locked.
Parameter |
Description |
|
pbLocked |
Pointer to a variable to be updated with a value that indicates whether the class object's associated vector is locked. Possible values are: |
|
|
Value |
Meaning |
|
TRUE |
The class object's associated vector is locked. |
|
FALSE |
The class object's associated vector is not locked. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
Locking a vector handle has precedence over locking layers within the vector handle. Therefore, if a vector handle is locked, the layers within that vector handle cannot be edited, even if the layers are not locked.
Required DLLs and Libraries
LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
|
Topics: |
Example
This example toggles the locked state of the vector.
L_INT LVectorBase__IsLockedExample(HWND hWnd, LVectorBase *pVector) { UNREFERENCED_PARAMETER(hWnd); UNREFERENCED_PARAMETER(pVector); L_INT nRet; L_BOOL bLocked; nRet = pVector->IsLocked(&bLocked); if(nRet != SUCCESS) return nRet; nRet = pVector-> SetLocked(!bLocked); if(nRet != SUCCESS) return nRet; return SUCCESS; }