LEADTOOLS Vector C++ Class Library Help > Classes and Member Functions > LVectorBase > LVectorBase Class Members > LVectorBase::Save |
#include "ltwrappr.h"
virtual L_INT LVectorBase::Save(pszFile, nFormat, pSaveOptions=NULL)
virtual L_INT LVectorBase::Save(nFormat, pSaveOptions=NULL)
L_TCHAR * pszFile; |
/* output file name */ |
L_INT nFormat; |
/* output file format */ |
pSAVEFILEOPTION pSaveOptions; |
/* pointer to a structure */ |
Saves the class object's vector image to a file in any of the supported compressed or uncompressed formats.
Parameter |
Description |
pszFile |
Character string containing the output file name. |
nFormat |
Output file format. For valid values, refer to Summary of All Supported Image File Formats |
pSaveOptions |
Pointer to a SAVEFILEOPTION structure that contains information for saving the file. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
The image will be saved to the file specified by the last call to LVectorBase::SetFileName or to the file last loaded by LVectorBase::Load.
Required DLLs and Libraries
LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
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Topics: |
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Example
For an example for LVectorBase::Save(pszFile, nFormat, pSaveOptions=NULL),
refer to LVectorBase::ConvertFromEMF.
This is an example for LVectorBase::Save(nFormat, pSaveOptions=NULL):
#define MAKE_IMAGE_PATH(pFileName) TEXT("C:\\Users\\Public\\Documents\\LEADTOOLS Images\\")pFileName L_INT LVectorBase__SaveExample(HWND hWnd) { L_INT nRet; LVectorBase Vector; RECT rect; //Load the drawing nRet = Vector.Load(MAKE_IMAGE_PATH(TEXT("random.dxf"))); if(nRet != SUCCESS) return nRet; //Attach to window nRet = Vector.AttachToWindow(hWnd); if(nRet != SUCCESS) return nRet; //Set viewport GetClientRect(hWnd, &rect); nRet = Vector.SetViewport(&rect); if(nRet != SUCCESS) return nRet; //Rotate VECTORPOINT rotatePoint; nRet = Vector.GetRotation(&rotatePoint); if(nRet != SUCCESS) return nRet; rotatePoint.x += 30.0F; rotatePoint.y -= 100.0F; rotatePoint.z += 50.0F; nRet = Vector.SetRotation(&rotatePoint,NULL,NULL); if(nRet != SUCCESS) return nRet; //Save Vector.SetFileName(MAKE_IMAGE_PATH(TEXT("image.wmf"))); nRet = Vector.Save(FILE_WMF); if(nRet != SUCCESS) return nRet; return SUCCESS; }