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LEADTOOLS Image File Support (Leadtools.Codecs assembly)

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UseWriteableBitmap Property








Indicates whether to use a Silverlight WriteableBitmap object for storing the image data.
Syntax
public bool UseWriteableBitmap {get; set;}
'Declaration
 
Public Property UseWriteableBitmap As Boolean
'Usage
 
Dim instance As CodecsLoadOptions
Dim value As Boolean
 
instance.UseWriteableBitmap = value
 
value = instance.UseWriteableBitmap
public bool UseWriteableBitmap {get; set;}
 <br/>get_UseWriteableBitmap();<br/>set_UseWriteableBitmap(value);<br/>Object.defineProperty('UseWriteableBitmap'); 
public:
property bool UseWriteableBitmap {
   bool get();
   void set (    bool value);
}

Property Value

true to use a Silverlight WriteableBitmap object for storing the image data; false otherwise.
Remarks

This property is only supported in Silverlight versions of LEADTOOLS.

Setting this property to true can speed up image loading, image processing and image display by using a Silverlight WriteableBitmap object for storing the image data.

Setting this property to true will force the image data to be loaded as 32-bit, and will ignore the bitsPerPixel parameter passed to RasterCodecs.Load.

Requirements

Target Platforms

See Also

Reference

CodecsLoadOptions Class
CodecsLoadOptions Members
RasterMemoryFlags.WriteableBitmap
RasterImageConverter.ConvertToSource
ConvertToSourceOptions.AutoDetectAlpha
ConvertFromSourceOptions.AutoDetectAlpha
DetectAlphaCommand
CodecsLoadOptions.AutoDetectAlpha
RasterImage.PremultiplyAlpha

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