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LEADTOOLS Multimedia (Leadtools.Multimedia assembly)

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FriendlyName Property (AudioInput)






Gets the friendly name for the audio input.
Syntax
public string FriendlyName {get;}
'Declaration
 
Public ReadOnly Property FriendlyName As String
'Usage
 
Dim instance As AudioInput
Dim value As String
 
value = instance.FriendlyName
public:
property String^ FriendlyName {
   String^ get();
}

Property Value

The audio input friendly name.
Remarks
The string obtained may be the same as that returned by the Name Property.
Example
Copy Code  
Imports Leadtools
Imports Leadtools.Multimedia
Imports LeadtoolsMultimediaExamples.Fixtures

Public _result As Boolean = False
Public _form As CaptureCtrlForm = New CaptureCtrlForm()
Public Sub AudioInputsExample()
   Dim txtInfo As String = String.Empty

   ' reference the capture control
   Dim capturectrl As CaptureCtrl = _form.CaptureCtrl

   ' select an audio device, use your device name here instead of USB
   If capturectrl.AudioDevices("USB") Is Nothing Then
      Throw New Exception("No USB audio device available")
   End If

   capturectrl.AudioDevices("USB").Selected = True

   ' get the audio inputs object
   Dim audioinputs As AudioInputs = capturectrl.AudioInputs

   Try
      ' get master values
      txtInfo = String.Format("Enable state {0}" _
                              & Microsoft.VisualBasic.Constants.vbLf _
                              & "Loudness state {1}" _
                              & Microsoft.VisualBasic.Constants.vbLf _
                              & "Mixlevel value {2}" & Microsoft.VisualBasic.Constants.vbLf _
                              & "Mono state {3}" _
                              & Microsoft.VisualBasic.Constants.vbLf _
                              & "Pan value {4}" & Microsoft.VisualBasic.Constants.vbLf _
                              & "Bass value {5}" & Microsoft.VisualBasic.Constants.vbLf _
                              & "Bass range value {6}" & Microsoft.VisualBasic.Constants.vbLf _
                              & "Treble value {7}" & Microsoft.VisualBasic.Constants.vbLf _
                              & "Treble range value {8}" & Microsoft.VisualBasic.Constants.vbLf _
                              + Microsoft.VisualBasic.Constants.vbLf & "Are these values correct?", _
                              audioinputs.Enable, _
                              audioinputs.Loudness, _
                              audioinputs.MixLevel.ToString(), _
                              audioinputs.Mono, _
                              audioinputs.Pan.ToString(), _
                              audioinputs.Bass, _
                              audioinputs.BassRange, _
                              audioinputs.Treble, _
                              audioinputs.TrebleRange)

      ' display the named audio input properties
      _result = (MessageBox.Show(_form, txtInfo, "Test Verify", MessageBoxButtons.YesNo) = DialogResult.Yes)
   Catch e1 As Exception
      _result = False
   End Try

   ' we'll loop on the state and pump messages for this example.
   ' but you should not need to if running from a Windows Forms application.
   Do While capturectrl.State = CaptureState.Running
      Application.DoEvents()
   Loop
End Sub
using Leadtools;
using Leadtools.Multimedia;
using LeadtoolsMultimediaExamples.Fixtures;

public bool _result = false;
public CaptureCtrlForm _form = new CaptureCtrlForm();
public void AudioInputsExample()
{
   string txtInfo = string.Empty;

   // reference the capture control
   CaptureCtrl capturectrl = _form.CaptureCtrl;

   // select an audio device. use your device's name here instead of USB
   if (capturectrl.AudioDevices["USB"] == null)
      throw new Exception("No USB audio device available");

   capturectrl.AudioDevices["USB"].Selected = true;

   // get the audio inputs object
   AudioInputs audioinputs = capturectrl.AudioInputs;

   try
   {
      // get the master values
      txtInfo = string.Format("Enable state {0}\n" +
                              "Loudness state {1}\n" +
                              "Mixlevel value {2}\n" +
                              "Mono state {3}\n" +
                              "Pan value {4}\n" +
                              "Bass value {5}\n" +
                              "Bass range value {6}\n" +
                              "Treble value {7}\n" +
                              "Treble range value {8}\n\n" +
                              "Are these values correct?",
      audioinputs.Enable, audioinputs.Loudness, audioinputs.MixLevel.ToString(), audioinputs.Mono,
      audioinputs.Pan.ToString(), audioinputs.Bass, audioinputs.BassRange, audioinputs.Treble, audioinputs.TrebleRange);

      // display the named audio input properties
      _result = (MessageBox.Show(_form, txtInfo, "Test Verify", MessageBoxButtons.YesNo) == DialogResult.Yes);
   }
   catch (Exception)
   {
      _result = false;
   }

   // we'll loop on the state and pump messages for this example.
   // but you should not need to if running from a Windows Forms application.
   while (capturectrl.State == CaptureState.Running)
      Application.DoEvents();
}
Requirements

Target Platforms

See Also

Reference

AudioInput Class
AudioInput Members

Error processing SSI file
Leadtools.Multimedia requires a Multimedia or Multimedia Suite license and unlock key. For more information, refer to: LEADTOOLS Toolkit Features