Flags that indicate how to handle exposed areas, and the direction of the shear wave.
| Visual Basic (Declaration) | |
|---|---|
| <FlagsAttribute()> Public Enum FreeHandShearCommandBitmapEffectsFlags Inherits Enum | |
| Visual Basic (Usage) |  Copy Code | 
|---|---|
|  | |
| C# | |
|---|---|
| [FlagsAttribute()] public enum FreeHandShearCommandBitmapEffectsFlags : Enum | |
| C++/CLI | |
|---|---|
| [FlagsAttribute()] public enum class FreeHandShearCommandBitmapEffectsFlags : public Enum | |
| XAML Attributes Usage | |
|---|---|
| <object property=EnumerationValue .../> | |
| XAML Attributes Usage | |
|---|---|
| <object property=EnumerationValue .../> | |
| Member | Description | 
|---|---|
| Color | Fill any exposed areas with FreeHandShearCommandBitmapEffect.FillColor. | 
| Repeat | Stretch the image edges to fill the exposed area. | 
| NoChange | Leave the exposed area as is, without changing it. | 
| Horizontal | Apply the shear wave horizontally. | 
| Vertical | Apply the shear wave vertically. | 
             You can use a bitwise OR (|) to specify one flag from each group.
             
            | Group | Flags | 
| Exposed Areas | Color, Repeat, NoChange | 
| Shear direction | Horizontal, Vertical | 
System.Object
   System.ValueType
      System.Enum
         Leadtools.Windows.Media.Effects.SpecialEffects.FreeHandShearCommandBitmapEffectsFlags
Target Platforms: Microsoft .NET Framework 3.0, Windows XP, Windows Vista, Windows Server 2003 family, Windows Server 2008 family
 
     
     
     
    