LDicomDS::GetOverlayActivationLayer

#include "ltdic.h"

L_UINT16 LDicomDS::GetOverlayActivationLayer( uOverlayIndex, pActivationLayer, uLength)

L_UINT uOverlayIndex;

/* index */

L_CHAR * pActivationLayer;

/* pointer to a buffer */

L_UINT uLength;

/* size of the input buffer */

Retrieves the "Overlay Activation Layer".

Parameter

Description

uOverlayIndex

The index of the overlay for which to get the "Activation Layer". This index is zero-based.

pActivationLayer

Pointer to the buffer to be updated with the "Activation Layer" string. If the string is as long or longer than the buffer, the string is truncated and terminated with a NULL character.

uLength

Specifies the maximum number of characters to copy to the buffer, including the NULL character. If the "Activation Layer" string exceeds this limit, it is truncated.

Returns

0

The function was successful.

> 0

An error occurred. Refer to Return Codes.

Comments

This function copies the string which represents the "Overlay Activation Layer" (60xx,1001) into the buffer pointed to by pActivationLayer.

Required DLLs and Libraries

LTDIC

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application

See Also

Functions:

LDicomDS::GetOverlayCount, LDicomDS::GetOverlayAttributes, LDicomDS::GetOverlayBitmap, LDicomDS::GetOverlayBitmapList, LDicomDS::SetOverlayAttributes, LDicomDS::SetOverlayBitmap, LDicomDS::SetOverlayBitmapList, LDicomDS::DeleteOverlay

Topics:

Overlays Overview

 

Overlays

Example

For an example, refer to LDicomDS::GetOverlayBitmapList.