L_DupBitmapPalette
#include "l_bitmap.h"
HPALETTE EXT_FUNCTION L_DupBitmapPalette(pBitmap)
pBITMAPHANDLE pBitmap; |
/* pointer to the bitmap handle */ |
Creates a Windows HPALETTE from the specified bitmap’s palette.
Parameter |
Description |
pBitmap |
Pointer to the bitmap whose palette is to be duplicated. |
Returns
Handle of the palette that is created.
Comments
The bitmap must be 8-bit or less in order to have a valid palette.
The palette returned by this function must be destroyed using the Windows API DeleteObject() when it is no longer needed.
Required DLLs and Libraries
LTKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Platforms
Windows 95 / 98 / Me, Windows 2000 / XP, Windows CE.
See Also
Functions: |
L_GetFixedPalette, L_ColorResBitmap, L_CreatePaintPalette, L_GetBitmapColors, L_PutBitmapColors, L_DupPalette, L_SetBitmapPalette |
Topics: |
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Example
For an example, refer to L_ChangeToDDB.