LBitmapWindow::GetAutoFloaterToRgn
#include "ltwrappr.h"
L_BOOL LBitmapWindow::GetAutoFloaterToRgn(L_VOID)
Returns a value that indicates whether the automatic creation of a bitmap region from a floater is currently enabled or disabled.
Returns
TRUE |
The automatic creation of a region from a floater is currently enabled. |
FALSE |
The automatic creation of a region from a floater is currently disabled. |
Comments
To enable or disable the automatic creation of a region from a floater, use LBitmapWindow::SetAutoFloaterToRgn.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Example
void CDemoView::OnTestExample()
{
//m_LAniWnd is object of class LBitmapWindow
L_BOOL bOld;
bOld = m_LAniWnd.GetAutoFloaterToRgn();
CString strPrev = (bOld) ? TEXT("TRUE") : TEXT("FALSE");
AfxMessageBox(TEXT("Previous AutoFloaterToRgn: ") + strPrev);
//Enable automatic creation of region from floater
m_LAniWnd.SetAutoFloaterToRgn(TRUE);
//Set floater tool
m_LAniWnd.SetToolType(TOOL_REGION);
m_LAniWnd.SetRegionType(REGION_TYPE_RECT);
//...Here you would drag the mouse to create a rectangular floater.
//...When the floater is created, the region will also be created.
}