LBitmap::DrawStar

#include "ltwrappr.h"

virtual L_INT LBitmap::DrawStar(pStarInfo)

LPSTARINFO pStarInfo;

/*pointer to a structure */

Draws a star on the bitmap. This function is available in the Raster Pro and above toolkits.

Parameter

Description

pStarInfo

Pointer to an LPSTARINFO structure that contains star information.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

If the bitmap has a region, the effect will be applied on the region only.

This function supports 12 and 16-bit grayscale and 48 and 64-bit color images. Support for 12 and 16-bit grayscale and 48 and 64-bit color images is available only in the Document/Medical toolkits.

To update a status bar or detect a user interrupt during execution of this function, refer to LBase::EnableStatusCallback.

This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.

Required DLLs and Libraries

LTIMG

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

See Also

Functions:

LBitmap::AdjustTint. LBitmap::ColorHalfTone, LBitmap::BricksTexture, LBitmap::Canvas, LBitmap::Clouds, LBitmap::ColoredBalls, LBitmap::DiffuseGlow, LBitmap::DisplaceMap, LBitmap::Fragment, LBitmap::HalfTonePattern, LBitmap::MaskConvolution, LBitmap::MosaicTiles, LBitmap::Offset, LBitmap::Perspective, LBitmap::PlasmaFilter, LBitmap::Pointillist, LBitmap::RomanMosaic, LBitmap::Vignette, LBitmap::ZigZag, LBitmap::AddNoise, LBitmap::Emboss, LBitmap::Mosaic, LBitmap::MotionBlur, LBitmap::Oilify, LBitmap::Posterize, LBitmap::RemoveRedeye, LBitmap::Solarize, LBitmapBase::Underlay,.LBitmap::BumpMap, LBitmap::Cubism, LBitmap::DrawStar, LBitmap::Dry, LBitmap::FreePlaneBend, LBitmap::FreeRadBend, LBitmap::GlassEffect, LBitmap::GlowFilter, LBitmap::LensFlare, LBitmap::Light, LBitmap::Ocean, LBitmap::PlaneBend, LBitmap::Plane, LBitmap::SampleTarget, LBitmap::Tunnel, LBitmap::Bending, LBitmap::Cylindrical, LBitmap::FreeHandShear, LBitmap::FreeHandWave, LBitmap::Impressionist, LBitmap::Pixelate, LBitmap::Polar, LBitmap::Punch, LBitmap::RadialBlur, LBitmap::RadWave, LBitmap::Ripple, LBitmap::Spherize, LBitmap::Swirl, LBitmap::Wave, LBitmap::Wind, LBitmap::ZoomBlur, LBitmap::ZoomWave

Topics:

Raster Image Functions: Artistic Effects

 

Applying Artistic Effects

 

Raster Image Functions: Correcting Colors

Example

void TestFunction(LAnimationWindow *BitmapWindow) 
{
   STARINFO StarInfo; 
   StarInfo.uStructSize     = sizeof(STARINFO); 
   StarInfo.nAngle      = 0; 
   StarInfo.nAngleOpac  = 0; 
   StarInfo.nBorderOpac = 0; 
   StarInfo.nDistOpac   = 0; 
   StarInfo.nPhase      = 0; 
   StarInfo.nSpokeDiv   = 0; 
   StarInfo.pCenter.x   = BitmapWindow->GetWidth()/2; 
   StarInfo.pCenter.y   = BitmapWindow->GetHeight ()/2; 
   StarInfo.uFlag       = STR_INSIDE; 
   StarInfo.uHoleSize   = 50; 
   StarInfo.uOpacity    = 100; 
   StarInfo.uSpoke      = 5; 
   StarInfo.uStarHeight = BitmapWindow->GetHeight()/2; 
   StarInfo.uStarWidth  = BitmapWindow->GetWidth()/2; 
   StarInfo.crFillUpper = RGB(255, 0, 0); 
   StarInfo.crFillLower = RGB(0, 0, 255); 

   BitmapWindow->DrawStar(&StarInfo); 
}