LBitmapWindow::SetRegionType

#include "ltwrappr.h"

L_VOID LBitmapWindow::SetRegionType(uRegionType)

L_UINT uRegionType;

/* the region type to set */

Sets the region type for the class object's window.

Parameter

Description

uRegionType

The region type to set. Possible values are:

 

Value

Meaning

 

REGION_TYPE_POLYGON

polygonal region.

 

REGION_TYPE_RECT

rectangular region.

 

REGION_TYPE_ELIPSE

elliptical region.

 

REGION_TYPE_ROUNDRECT

round rectangle region.

 

REGION_TYPE_TRIANGLE

triangular region.

 

REGION_TYPE_FREE_HAND

freehand region.

 

REGION_TYPE_CURVE

smooth curved region.

 

REGION_TYPE_BEZIER

curved region that is composed of a series of Bezier curves.

Returns

None

Comments

This setting determines the shape of a region, created when the user clicks and drags the mouse, if the LBitmapWindow object is set to use the TOOL_REGION tool. See LBitmapWindow::SetToolType for more information.

The default setting is REGION_TYPE_POLYGON.

Required DLLs and Libraries

LTDIS
LTDLG
LTEFX
LTFIL
LTIMG
LTISI
LTSCR
LTTWN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

See Also

Functions:

Class Members

Topics:

Raster Image Functions: Creating and Using a Region

 

Raster Image Functions: Region Processing

 

Defining and Using a Bitmap Region

Example

For an example, refer to LBitmapWindow::GetBitmapVisibleRect.