LAnimationWindow::GetAnimationWindow

#include "ltwrappr.h"

HWND LAnimationWindow::GetAnimationWindow(L_VOID) const

Gets the window handle of LAnimationWindow object.

Returns

The window handle of the LAnimationWindow object.

Required DLLs and Libraries

LTDIS
LTDLG
LTEFX
LTFIL
LTIMG
LTISI
LTSCR
LTTWN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

See Also

Functions:

LAnimationWindow::LAnimationWindow, LBitmapWindow::GetBitmapWnd, Class Members

Topics:

Implementing Animation

Example

#include < ltlck.h> //Unlock support

L_VOID TestFunction(HWND hWndParent)
{
   LBase::LoadLibraries(LT_ALL_LEADLIB); //make sure all libraries are loaded
   LAnimationWindow MyAnimation;

   WRPUNLOCKSUPPORT();
   MyAnimation.SetFileName(TEXT("eye.gif"));

   if (MyAnimation.Load()==SUCCESS)
   {
      MyAnimation.CreateWnd(hWndParent,0, WS_VISIBLE|WS_CHILD|WS_BORDER,0,0,300,300);

      MessageBox(hWndParent, TEXT("Moving animation window..."),TEXT("Example"), MB_OK | MB_ICONINFORMATION);
      HWND hWnd = MyAnimation.GetAnimationWindow();
      if (hWnd)
      {
         MoveWindow(hWnd,50,50,300,300,TRUE);
         MessageBox(hWndParent, TEXT("Animation window moved"),TEXT("Example"), MB_OK | MB_ICONINFORMATION);
      }
   }
}