LAnimationWindow::GetAnimationWindow
#include "ltwrappr.h"
HWND LAnimationWindow::GetAnimationWindow(L_VOID) const
Gets the window handle of LAnimationWindow object.
Returns
The window handle of the LAnimationWindow object.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
LAnimationWindow::LAnimationWindow, LBitmapWindow::GetBitmapWnd, Class Members |
Topics: |
Example
#include < ltlck.h> //Unlock support
L_VOID TestFunction(HWND hWndParent)
{
LBase::LoadLibraries(LT_ALL_LEADLIB);
//make sure all libraries are loaded
LAnimationWindow MyAnimation;
WRPUNLOCKSUPPORT();
MyAnimation.SetFileName(TEXT("eye.gif"));
if (MyAnimation.Load()==SUCCESS)
{
MyAnimation.CreateWnd(hWndParent,0,
WS_VISIBLE|WS_CHILD|WS_BORDER,0,0,300,300);
MessageBox(hWndParent, TEXT("Moving
animation window..."),TEXT("Example"), MB_OK | MB_ICONINFORMATION);
HWND hWnd = MyAnimation.GetAnimationWindow();
if (hWnd)
{
MoveWindow(hWnd,50,50,300,300,TRUE);
MessageBox(hWndParent,
TEXT("Animation window moved"),TEXT("Example"), MB_OK
| MB_ICONINFORMATION);
}
}
}