Text Pointer Annotation Object

Note: This topic is for Document/Medical only.

The text pointer annotation object (ANNOBJECT_TEXTPOINTER) is a rectangle with a line that starts from one of the four corners. The other endpoint of the line can be moved to point to anything on the underlying image. The rectangle contains a character string with font properties. The text will wrap on word breaks within the object's specified rectangle.

With the automated functions, the user clicks and drag to specify the rectangle in the current window. After letting up on the mouse button, the rectangle is specified. Moving the mouse now specifies the line, with a final mouse click defining the line.

You can flip or reverse a text pointer object, but you cannot rotate it. If you flip or reverse the text pointer object, the text orientation does not change. To change the text orientation, see Text Dialog Box for Annotations.

With low-level functions, you must specify the rectangle that contains the text, and the pointer endpoint of the line. See AnnSetPoints for more details. Other applicable properties have the following defaults, which you can change:

Visible

Defaults to FALSE. It can be changed using AnnSetVisible.

Selected

Defaults to FALSE. It can be changed using AnnSetSelected.

Name

Defaults to empty string. It can be changed using AnnSetNameOptions.

Line width

Defaults to 0.75 points. It can be changed using the AnnSetLineWidth method. (Note that when displayed, the line must have a minimum width of 1 pixel.)

Line style

Defaults to solid. It can be changed using the AnnSetLineStyle method.

ROP2 code

Defaults to Copy. It can be changed using the AnnSetROP2 method.

Fill mode

Defaults to transparent. It can be changed using the AnnSetFillMode method.

Foreground color

Defaults to red. It can be changed using the AnnSetForeColor method.

Background color

Defaults to white. It can be changed using the AnnSetBackColor method.

Font size

Defaults to 10 point, translated with a scaling factor of 1. It can be changed using the AnnSetFontSize method.

Font underline

Defaults to FALSE. It can be changed using the AnnSetFontUnderline method.

Font strikethrough

Defaults to FALSE. It can be changed using the AnnSetFontStrikethrough method.

Font italic

Defaults to FALSE. It can be changed using the AnnSetFontItalic method.

Font bold

Defaults to FALSE. It can be changed using the AnnSetFontBold method.

Font name

Defaults to "Arial". It can be changed using the AnnSetFontName method.

Text

Defaults to "AaBbYyZz". It can be changed using the AnnSetText method.

Text Alignment

Defaults to left alignment. It can be changed using the AnnTextAlign property.

Text Rotate

Defaults to no rotation. It can be changed using the AnnTextRotate property.

Text Pointer

The pointer part of the text pointer does not move when the object moves. It can be changed using the AnnTextPointerFixed property.

Expand Tokens

Defaults to expand tokens. It can be changed using the AnnTextExpandTokens property.

Fixed State

Defaults to not fixed. It can be changed using the AnnFixed property.

Hyperlink

Defaults to None. It can be changed using the AnnSetHyperlinkString method.

Tag (identifier)

Defaults to 0. It can be changed using the AnnSetTag method.

Window handle

Defaults to NULL or the handle inherited from the container. It can be changed for all objects using the AnnSetWnd method.

User mode

Defaults to design mode or the mode inherited from the container. It can be changed for all objects using the AnnUserMode property.

For information on flipping, reversing or rotating annotation objects, refer to Flipping, Reversing and Rotating Annotation Objects.

Related topics:

image\sqrblit.gif Implementing Annotations.

image\sqrblit.gif Types of Annotations.

image\sqrblit.gif Low-Level Coordinate System for Annotations

image\sqrblit.gif Displaying and Manipulating Annotation Objects