Stamp Annotation Object
Note: |
This topic is for Document/Medical only. |
The stamp annotation object (ANNOBJECT_STAMP) can be a bitmap image, a metafile, or a text string in a rectangular frame. Only one of these three can be displayed at any time—setting the object to one of these destroys any settings for the other two. Initially, the ANNOBJECT_STAMP displays text. With the automated functions, the user clicks and drags to specify a rectangle. Then, if the user specifies a text string, the text is centered in the rectangle. If the user specifies a bitmap, the bitmap is scaled to fit the rectangle.
On a device that displays 256 colors or less, you should use a fixed palette when displaying bitmaps. Otherwise, a palette shift will occur on stamp objects containing bitmaps.
You cannot flip or reverse a stamp object. If you flip or reverse a container that includes a stamp, the object will move to the new position, but will retain its orientation.
With low-level functions, you must specify the defining rectangle. Other applicable properties have the following defaults, which you can change:
Visible |
Defaults to FALSE. It can be changed using the AnnSetVisible method. |
Selected |
Defaults to FALSE. It can be changed using the AnnSetSelected method. |
Name |
Defaults to an empty string. It can be changed using the AnnSetNameOptions method. |
Line width |
Defaults to 0.75 points. It can be changed using the AnnSetLineWidth method. (Note that when displayed, the line must have a minimum width of 1 pixel.) |
Line style |
Defaults to solid. It can be changed using the AnnSetLineStyle method. |
ROP2 code |
Defaults to Copy. It can be changed using the AnnSetROP2 method. |
Transparent option |
Defaults To Do Not Use Transparent Color. It can be changed using the AnnSetTransparent method. |
Transparent Color |
Defaults to White. It can be changed using the AnnSetTransparentColor method. |
Fill pattern |
Defaults to solid. It can be changed using the AnnSetFillPattern method. |
Fill mode |
Defaults to transparent. It can be changed using the AnnSetFillMode method. |
Foreground color |
Defaults to red. It can be changed using the AnnSetForeColor method. |
Background color |
Defaults to white. It can be changed using the AnnSetBackColor method. |
Font size |
Defaults to 10 point, translated with a scaling factor of 1. It can be changed using the AnnSetFontSize method. |
Font underline |
Defaults to FALSE. It can be changed using the AnnSetFontUnderline method. |
Font strikethrough |
Defaults to FALSE. It can be changed using the AnnSetFontStrikeThrough method. |
Font italic |
Defaults to FALSE. It can be changed using the AnnSetFontItalic method. |
Font bold |
Defaults to FALSE. It can be changed using the AnnSetFontBold method. |
Font name |
Defaults to "Arial". It can be changed using the AnnSetFontName method. |
Text |
Defaults to an empty string. It can be changed using the AnnSetText method. |
Expand Tokens |
Defaults to expand tokens. It can be changed using AnnTextExpandTokens. |
Bitmap |
Defaults to Empty. It can be changed using the AnnSetBitmap method. |
Metafile |
Defaults to Empty. It can be changed using the AnnSetMetafile method. |
Fixed State |
Defaults to not fixed. It can be changed using the AnnFixed property. |
Hyperlink |
Defaults to None. It can be changed using the AnnSetHyperlinkString method. |
Tag (identifier) |
Defaults to 0. It can be changed using the AnnSetTag method. |
Window handle |
Defaults to NULL or the handle inherited from the container. It can be changed for all objects using the AnnSetWnd method. |
User mode |
Defaults to design mode or the mode inherited from the container. It can be changed for all objects using the AnnUserMode property. |
For information on flipping, reversing or rotating annotation objects, refer to Flipping, Reversing and Rotating Annotation Objects.
Related topics:
Low-Level Coordinate System for Annotations.