Implementing Screen Capture
The Screen Capture libraries provide methods for capturing all or part of the screen into a bitmap. For a list of required DLL's, refer to Files To Be Included With Your Application. You can capture FullScreen, ActiveWindow, ActiveClientArea, MenuUnderCursor, WindowUnderCursor, SelectedObject, MouseCursor or Wallpaper. You can capture a particular area of the screen in any of the following shapes: Rect, Square, RoundRect, RoundSquare, Triangle, Ellipse, Circle, Polygon or FreeHand. Icon, Bitmap, and Cursor resources can be captured 32-bit Windows EXE and DLL files. Captures can be tied to a HotKey combination, can be delayed, and can be repeated with a specified interval. By default, most capture operations are tied to the F11 key. For information concerning which capture methods use F11, refer to the individual methods.
For more information, refer to the dialog properties, methods, and events:
Properties
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Methods
Events
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