LVectorBase::GetAmbientColor

#include "ltwrappr.h"

virtual L_INT LVectorBase::GetAmbientColor(pColor)

L_COLOR L_FAR *pColor;

/* pointer to a variable to be updated */

Gets the ambient (room) light used when drawing a vector image.

Parameter

Description

pColor

Pointer to an L_COLOR variable to be updated with the ambient light.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

This function will only be effective if the use of lights has been enabled using LVectorBase::SetUseLights.

The default ambient light is white (RGB(255, 255, 255)).

This function has no effect in the GDI engine.

Required DLLs and Libraries

LVKRN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

See Also

Functions:

LVectorBase::SetAmbientColor, LVectorBase::SetUseLights, LVectorBase::GetUseLights, LVectorBase::SetEngine

Topics:

Viewing a Vector Images

 

Vector Images: Viewing a Vector Image

Example

For an example, refer to LVectorBase::SetAmbientColor.