LVectorBase::GetGroupByName
#include "ltwrappr.h"
virtual L_INT LVectorBase::GetGroupByName(pszName, pVectorGroup)
/* group name */ | |
LVectorGroup *pVectorGroup; |
/* pointer to a vector group object */ |
Gets the group with the specified name, in the class object's associated vector handle.
Parameter |
Description |
pszName |
Character string that contains the name of the group to get. |
pGroup |
Pointer to an LVectorGroup object to be updated with the group handle, if the group is found. If the group is not found, this function will return ERROR_VECTOR_GROUP_NOT_FOUND. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
If two or more groups in a vector handle have the same name, this function will get the first group found.
Required DLLs and Libraries
LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
LVectorBase::GetGroupCount, LVectorBase::GetGroupByIndex, LVectorGroup::GetGroupDesc |
Topics: |
Example
// This example will delete all clones of the named group from pVector
L_VOID Example134(HWND hWnd, LVectorBase *pVector)
{
LVectorGroup VectorGroup;
L_INT nRet;
L_TCHAR *pszName = TEXT("TerryGroup1");
// Get the group with the given name
nRet = pVector->GetGroupByName(pszName, &VectorGroup );
if( nRet = SUCCESS )
{
// Delete its clones
nRet = VectorGroup.DeleteGroupClones();
}
}