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PunchCommandFlags Enumeration
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Leadtools.ImageProcessing.SpecialEffects Namespace : PunchCommandFlags Enumeration




Enumeration that indicates how to handle exposed areas, both centrally and peripherally.

Syntax

Visual Basic (Declaration) 
<FlagsAttribute()>
Public Enum PunchCommandFlags 
   Inherits Enum
Visual Basic (Usage)Copy Code
Dim instance As PunchCommandFlags
C# 
[FlagsAttribute()]
public enum PunchCommandFlags : Enum 
Managed Extensions for C++ 
[FlagsAttribute()]
__value public enum PunchCommandFlags : public Enum 
C++/CLI 
[FlagsAttribute()]
public enum class PunchCommandFlags : public Enum 

Members

MemberDescription
Color Fill any exposed areas with the color stored in the FillColor property of the PunchCommand class (or the fillColor parameter of the appropriate Constructor).
Repeat Stretch the image edges to fill the exposed area.
NoChange Leave the exposed area as is, without changing it.
Rotate Rotate the image inside the pinch pattern.
WithoutRotate Fill the exposed center the same way the peripherally exposed areas are filled.

Remarks

You can use a bitwise OR (|) to specify one flag from each group.
GroupFlags
Peripherally Exposed AreasColor, Repeat, NoChange
Centrally Exposed AreasRotate, WithoutRotate

Inheritance Hierarchy

System.Object
   System.ValueType
      System.Enum
         Leadtools.ImageProcessing.SpecialEffects.PunchCommandFlags

Requirements

Target Platforms: Microsoft .NET Framework 2.0, Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 family

See Also