Visual Basic (Declaration) | |
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<FlagsAttribute()> Public Enum ColoredBallsCommandBitmapEffectsFlags Inherits Enum |
Visual Basic (Usage) | Copy Code |
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C# | |
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[FlagsAttribute()] public enum ColoredBallsCommandBitmapEffectsFlags : Enum |
Managed Extensions for C++ | |
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[FlagsAttribute()] __value public enum ColoredBallsCommandBitmapEffectsFlags : public Enum |
C++/CLI | |
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[FlagsAttribute()] public enum class ColoredBallsCommandBitmapEffectsFlags : public Enum |
XAML Attributes Usage | |
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<object property=EnumerationValue .../> |
Member | Description |
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None | No flags. |
ShadingSingle | Fill the background with the color specified in the ColoredBallsCommandBitmapEffect.BackGroundColor property only. |
ShadingLeftRight | Draw shading as vertical lines that move from left to right. |
ShadingTopBottom | Draw shading as horizontal lines that move from top to bottom. |
ShadingCircular | Draw shading as concentric circles. |
ShadingElliptical | Draw shading as concentric ellipses. |
Sticker | Balls will overlap like stickers. |
Ball | Balls will adjust like bubbles. |
BackGroundImage | The background is the same as the image. |
BackGroundColor | The background is the color specified in the ColoredBallsCommandBitmapEffect.BackGroundColor property. |
BallsColorMask | The ball colors will block the image colors. |
BallsColorOpacity | Use the opacity value when combining image colors with ball colors. |
You can use a bitwise OR (|) to specify one flag from each group.
Group | Flags |
Shading type | ShadingSingle, ShadingLeftRight, ShadingTopBottom, ShadingCircular, ShadingElliptical |
Ball type | Sticker, Ball |
Background type | BackGroundImage, BackGroundColor |
Ball color type | BallsSystemask, BallsColorOpacity |
System.Object
System.ValueType
System.Enum
Leadtools.Windows.Media.Effects.SpecialEffects.ColoredBallsCommandBitmapEffectsFlags
Target Platforms: Microsoft .NET Framework 3.0, Windows XP, Windows Vista, and Windows Server 2003