Draws a specified shape and feathers it to the image.
Syntax
XAML Property Element Usage | |
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VignnetCommandBitmapEffect ... |
Example
Run the VignnetCommandBitmapEffect on an image.
Visual Basic | Copy Code |
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Public Sub VignnetCommandBitmapEffectExample(ByVal element As FrameworkElement)
Dim effect As VignnetCommandBitmapEffect = New VignnetCommandBitmapEffect()
effect.Origin = New System.Windows.Point((CInt(element.ActualWidth) / 2), (CInt(element.ActualHeight) / 2))
effect.Fading = 100
effect.FadingRate = 100
effect.Width = CInt(element.ActualWidth / 2)
effect.Height = CInt(element.ActualHeight / 2)
effect.VignetteColor = System.Windows.Media.Color.FromRgb(0, 0, 0)
effect.Flags = VignnetCommandBitmapEffectsFlags.Ellipse Or VignnetCommandBitmapEffectsFlags.FillOut
element.BitmapEffect = effect
Dim storyboard As Storyboard = New Storyboard()
Dim animation1 As Int32Animation = New Int32Animation()
animation1.From = 1
animation1.To = 100
animation1.Duration = New Duration(TimeSpan.Parse("0:0:5"))
animation1.RepeatBehavior = RepeatBehavior.Forever
animation1.AutoReverse = True
storyboard.SetTargetName(animation1, "AnimatedBitmapEffect")
storyboard.SetTargetProperty(animation1, New PropertyPath(VignnetCommandBitmapEffect.WidthProperty))
element.RegisterName("AnimatedBitmapEffect", effect)
storyboard.Children.Add(animation1)
storyboard.Begin(element)
End Sub |
C# | Copy Code |
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public void VignnetCommandBitmapEffectExample(FrameworkElement element) { VignnetCommandBitmapEffect effect = new VignnetCommandBitmapEffect(); effect.Origin = new System.Windows.Point(((int)element.ActualWidth / 2), ((int)element.ActualHeight / 2)); effect.Fading = 100; effect.FadingRate = 100; effect.Width = (int)element.ActualWidth / 2; effect.Height = (int)element.ActualHeight / 2; effect.VignetteColor = System.Windows.Media.Color.FromRgb(0, 0, 0); effect.Flags = VignnetCommandBitmapEffectsFlags.Ellipse | VignnetCommandBitmapEffectsFlags.FillOut; element.BitmapEffect = effect; Storyboard storyboard = new Storyboard(); Int32Animation animation1 = new Int32Animation(); animation1.From = 1; animation1.To = 100; animation1.Duration = new Duration(TimeSpan.Parse("0:0:5")); animation1.RepeatBehavior = RepeatBehavior.Forever; animation1.AutoReverse = true; Storyboard.SetTargetName(animation1, "AnimatedBitmapEffect"); Storyboard.SetTargetProperty(animation1, new PropertyPath(VignnetCommandBitmapEffect.WidthProperty)); element.RegisterName("AnimatedBitmapEffect", effect); storyboard.Children.Add(animation1); storyboard.Begin(element); } |
XAML | Copy Code |
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<Page Title="CSAnimateEffect" Height="391" Width="300" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:lteffects="clr-namespace:Leadtools.Windows.Media.Effects.SpecialEffects;assembly=Leadtools.Windows.Media.Effects"> <Grid> <Image Margin="10,10,10,10" HorizontalAlignment="Center" VerticalAlignment="Center" Source="C:\Program Files\LEAD Technologies, Inc\LEADTOOLS 15\Images\slave.jpg"> <Image.BitmapEffect> <lteffects:VignnetCommandBitmapEffect x:Name="AnimatedBitmapEffect" VignetteColor="Black" Fading="50" FadingRate="100" Flags="Circle" Origin="140, 105" Width="10" /> </Image.BitmapEffect> <Image.Triggers> <EventTrigger RoutedEvent="Image.Loaded"> <BeginStoryboard> <Storyboard> <Int32Animation Storyboard.TargetName="AnimatedBitmapEffect" Storyboard.TargetProperty="Width" From="1" To="100" Duration="0:0:5" RepeatBehavior="Forever" AutoReverse="true" /> </Storyboard> </BeginStoryboard> </EventTrigger> </Image.Triggers> </Image> </Grid> </Page> |
Remarks
Inheritance Hierarchy
Requirements
Target Platforms: Microsoft .NET Framework 3.0, Windows XP, Windows Vista, and Windows Server 2003
See Also