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RemapIntensityCommandBitmapEffectsFlags Enumeration
See Also  
Leadtools.Windows.Media.Effects.Color Namespace : RemapIntensityCommandBitmapEffectsFlags Enumeration




Flags that indicate the color plane to update, whether to change the high bit and whether the LookupTable contains normal or stretched data.

Syntax

Visual Basic (Declaration) 
<FlagsAttribute()>
Public Enum RemapIntensityCommandBitmapEffectsFlags 
   Inherits Enum
Visual Basic (Usage)Copy Code
Dim instance As RemapIntensityCommandBitmapEffectsFlags
C# 
[FlagsAttribute()]
public enum RemapIntensityCommandBitmapEffectsFlags : Enum 
Managed Extensions for C++ 
[FlagsAttribute()]
__value public enum RemapIntensityCommandBitmapEffectsFlags : public Enum 
C++/CLI 
[FlagsAttribute()]
public enum class RemapIntensityCommandBitmapEffectsFlags : public Enum 

Members

MemberDescription
Master All channels.
Red Red channel only.
Green Green channel only.
Blue Blue channel only.
ChangeHighBit Change the high bit of the image according to the used data of the LookupTable.
Normal The data in the LookupTable is normal data, in this case the LookupTable length should be equal to 2^(HighBit - LowBit + 1).

Remarks

You can use a bitwise OR (|) to specify one flag from each group.
Group Flags
Flags that indicate the color plane to update. Master, Red, Green, Blue
Flag that indicates whether or not to change the high bit. ChangeHighBit
Flag that indicates whether LookupTable contains normal or stretched data. Normal

Inheritance Hierarchy

System.Object
   System.ValueType
      System.Enum
         Leadtools.Windows.Media.Effects.Color.RemapIntensityCommandBitmapEffectsFlags

Requirements

Target Platforms: Microsoft .NET Framework 2.0, Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 family

See Also