LBitmapList::IsCreated
#include "ltwrappr.h"
virtual L_BOOL LBitmapList::IsCreated()
Determines whether a bitmap list has been created.
Returns
TRUE |
A bitmap list has been created. |
FALSE |
A bitmap list has not been created. |
Comments
The class object must contain a created bitmap list before you can use functions to insert, remove, or otherwise access bitmap list items.
You can create a bitmap list for the class object by doing one of the following:
calling LBitmapList::Create
calling the constructor LBitmapList(LBitmapList * pBitmapList)
using the = operator
using LBitmapList::Load
calling LBitmapList::CopyItems
calling LBitmapList::SetBitmapList
calling LBitmapList::SetHandle.
Required DLLs and Libraries
LTFIL For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
|
Topics: |
|
|
Example
L_INT LBitmapList__IsCreatedExample(HWND hWnd) { L_INT nRet; LBitmapList BitmapList; LBitmapBase Bitmap; L_BOOL bIsCreated; nRet =BitmapList.Create (); if(nRet !=SUCCESS) return nRet; // load three images and insert them in the list nRet =Bitmap.Load(TEXT("C:\\Program Files\\LEAD Technologies, Inc\\LEADTOOLS 15.0\\Images\\image1.cmp"), 0,ORDER_BGR); if(nRet !=SUCCESS) return nRet; nRet =BitmapList.InsertItem (&Bitmap); if(nRet !=SUCCESS) return nRet; nRet =Bitmap.Load(TEXT("C:\\Program Files\\LEAD Technologies, Inc\\LEADTOOLS 15.0\\Images\\image2.cmp"), 0,ORDER_BGR); if(nRet !=SUCCESS) return nRet; nRet =BitmapList.InsertItem (&Bitmap); if(nRet !=SUCCESS) return nRet; nRet =Bitmap.Load(TEXT("C:\\Program Files\\LEAD Technologies, Inc\\LEADTOOLS 15.0\\Images\\image3.cmp"), 0,ORDER_BGR); if(nRet !=SUCCESS) return nRet; nRet =BitmapList.InsertItem (&Bitmap); if(nRet !=SUCCESS) return nRet; // get the internal handle bIsCreated = BitmapList.IsCreated (); if(bIsCreated == TRUE) MessageBox(hWnd, TEXT("List created successfully"), TEXT("LBitmapList"), MB_OK); // destroy the list BitmapList.Destroy (); return SUCCESS; }