LAnimationWindow::GetAnimationBitsPerPixel
#include "ltwrappr.h"
L_INT LAnimationWindow::GetAnimationBitsPerPixel() const
Gets the bits per pixel of the playback bitmap.
Returns
The number of bits per pixel for the animation playback bitmap.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
LAnimationWindow::LAnimationWindow, LAnimationWindow::GetAnimationColorOrder, LAnimationWindow::Load, LAnimationWindow::PlayAnimation, Class Members |
Topics: |
Example
L_INT LAnimationWindow_GetAnimationBitsPerPixelExample(HWND hWndParent) { L_INT nRet; LBase::LoadLibraries(LT_ALL_LEADLIB); //make sure all libraries are loaded LAnimationWindow MyAnimation; WRPUNLOCKSUPPORT(); MyAnimation.SetFileName(TEXT("C:\\Program Files\\LEAD Technologies, Inc\\LEADTOOLS 15.0\\Images\\eye.gif")); nRet = MyAnimation.Load(8,ORDER_RGB); if (nRet==SUCCESS) { L_TCHAR szStr[255]; wsprintf(szStr, TEXT("Bitmap Bits Per Pixel = %d, Width = %d and Height = %d."), MyAnimation.GetAnimationBitsPerPixel(), MyAnimation.GetAnimationWidth(), MyAnimation.GetAnimationHeight()); MessageBox(hWndParent, szStr,TEXT("Example"),MB_OK|MB_ICONSTOP); return SUCCESS ; } else return nRet; }